Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Sunlust

   (237 reviews)

Guest

11 Screenshots

About This File

Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily for ubermensch doom-gods, thus we encourage most players to start off on HMP or lower.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

MistAche

  
Playing catch up to everyone else on masterpieces like this has never been so much fun. Went through on HMP moreso to enjoy the architecture and design. I found the gameplay in later levels to be a headache, too intelligently designed, but genius in parts nonetheless. Clearly a lot of work went into this.

Share this review


Link to review
MrGlide

  
Beautiful and challenging map set.

Share this review


Link to review
Agent_Ash

  
One of the few wads that made me feel like I'm playing Dark Souls in terms of difficulty. Nice!

Share this review


Link to review
0x02

  
awesome!!

Share this review


Link to review
yakfak

  
best of 2015

Share this review


Link to review
Bryan T

  
Play on easy and enjoy the wad. Only masochists play this on UV.

Share this review


Link to review
Guest

  
very best...excellent!!!

Share this review


Link to review
AnonimVio

  
Gets boring really quickly.

Share this review


Link to review
Guest

  
Designed for deathmatch...no Player starts...

Share this review


Link to review
june gloom

  
Long-time slaughtermap disliker and yet Sunlust on HMP is exactly what the masochist in me was looking for.

Share this review


Link to review
Doomkid

  
A good deal of this reminds me of a more modern AV.wad. High quality layouts and interesting MIDIs used throughout. Dark, gritty custom textures - Some TOO dark and gritty, but there is still beautiful detail everywhere you look. I'm only giving this a 4 because this honestly isn't my taste - Give me something a little more Scythe - but the quality is undeniable. Looks great for survival too!

Share this review


Link to review
Ex Inferis

  
Some people here have said this may be the best wad ever made, and i agree. Brutally hard on UV (especially with a certain unnameable Doom mod lol), stunningly beautiful, and for the most part really clever layouts and situations. It's really nice to see Danne break down his maps into framerate friendly chunks, for the most part, though i was unable to play maps 25, 29 and 30 because of extreme lag. Great work... Keep them coming!

Share this review


Link to review
Guest

  
If you honestly don't like this style of aesthetic or gameplay (on any skill),then fine. But enough already with making complaints and negatives because you insist you must play this wad on UV, like it's some chore you're obligated to. As the text file says, IF YOU ARE NOT A DOOM GOD THEN DON'T PLAY THIS ON UV! But don't come on here and criticize anything before you give HMP (that is, not HNTR and not UV) your most honest shot. 5/5 material nuff said now.

Share this review


Link to review
Guest

  
+ Great maps. Massacres. - No escape deadly traps.

Share this review


Link to review
Guest

  
don't play it on uv

Share this review


Link to review
Guest

  
Early on it has annoying traps, later on it's often slaughter in cramped areas where you bump into things or get stuck. It looks great but does not play well at all to my taste.

Share this review


Link to review
trrobin

  
A solid set of maps with nice textures and music that can get very hard later on. The first 20 or so levels are moderately hard, and then after that, it becomes a full-blown "Hell Revealed" type wad. So you may need to swallow your pride and do what you must to complete these later levels. The overall gameplay could be a bit better balanced and refined, and the bright colours can be a bit much sometimes. Other than that, it's a solid enough wad. 4 stars from me.

Share this review


Link to review
kmxexii

  
A full megawad built with high skill-ceiling gameplay and some of the most gorgeous environments to date. It's great to see danne condense his style down to smaller monster counts, revealing some of his predilections which are usually buried under his monster macrobiology. Ribbiks continues to be an impressive innovator, which is exactly what this 20-yr-old game needs. In lusting for Sunder, the authors have surpassed it. Without peer.

Share this review


Link to review
Combinebobnt

  
The next in line for the evolution of slaughter (while still looking good); who dares to take it further?

Share this review


Link to review
Guest

  
Good for about the first 20 maps, but then became unbalanced. The bright colors are also very garish next to the dark textures and are distracting in a bad way. Still pretty good wad but overrated.

Share this review


Link to review
WH-Wilou84

  
Super-great megawad. Been waiting a long time for this, and this is clearly up to expectations although I'm a bit disappointed that some of the maps aren't longer or feature more interesting ending battles à la Stardate 20X6 - "The Womb" being a prime example here, it ends way too soon. Map 30 is a blast. Loved the green maps too. Thanks danne & Ribbiks !

Share this review


Link to review
Guest

  
Fokking great slaughter/hard wad! I'm amazed how the slaughter bits aren't just spamming cacodemons and revenants at you, but is actually freaking smart! The FUTUR OF SLAUGHTER WADS.

Share this review


Link to review
NuMetalManiak

· Edited by Getsu Fune

  

despite being laggy at times and hard as balls slaughter, I ended up liking this the more and more I played it, wonderful stuff here.

Share this review


Link to review
cannonball

  
Fantastic work here, though dropping down the difficulty is recommended later on. 5 stars.

Share this review


Link to review
Aqfaq

  
The description is wrong. It should say: Sunlust is designed primarily BY ubermensch doom-gods. 7/7

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...