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Advanced engine needed : Zdoom compatible with 3D floors
Primary purpose : Single play
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Title : Doomed Space Wars
Release date : 1 September 2015
Author : Paul Corfiatis
Email Address : pcorfiatis@hotmail.com
pcorf@internode.on.net (secondary)
Other Files By Author : So many that I have lost count. Please go to my
website to find out more.
Description : Doomed Space Wars is a Star Wars-inspired mapset
but with mostly Doom enemies and weapons. There are
9 levels divided into 3x 3 level mini episodes and
3 secret levels. At the end of each 3 level mini
episode there is a boss. Every map is huge and
takes advantages of Zdoom's special features such
as 3D floors and reverb. Also there are tons of
secrets and a few top secret Easter eggs. The aim
for the level design was realism and a dark
atmosphere, with huge height variations and a semi
linear overlapping progression. I focused hard on
lighting and architecture to create a super
realistic environment to go with challenging gameplay
but there are no slaughtermaps, sorry guys. Also
included are 10 exclusive Deathmatch levels.
Also in addition are 9 new monsters thanks to
Zdoom's DECORATE feature and also I cannot forget
the totally original orchestral soundtrack composed
by me with the songs in .mp3 format.
Notes : Please read the Space Wars Readme text file for more
info about Doomed Space Wars, etc.
Additional Credits to : id for Doom/Doom 2, Randy Heit for Zdoom, Codeimp
for Doom Builder, LucasArts for the Dark Forces
textures, and my wife for putting up with my
creative ways, phew.
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* What is included *
New levels : Yes
Sounds : Yes mostly from PSX Doom
Music : Original Music in .MP3 format
Graphics : Yes
Dehacked/BEX Patch : Yes built in
Demos : No
Other : No
Other files required : None (Just a copy of Doom 2, plus the latest Zdoom source port)
* Play Information *
Game : Doom 2
Map # : 01-12 (Single player) 40-49 (Deathmatch)
Single Player : Designed for (MAP01-12), Player starts only (MAP40-49)
Cooperative 2-8 Player : Player starts only (MAP01-12, 40-49 x8)
Deathmatch 2-8 Player : Player starts only (MAP01-12), Designed for (MAP40-49)
Other game styles : None
Difficulty Settings : Yes indeed!
* Construction *
Base : New levels from scratch
Build Time : Bloody took forever (about 21 months)
Editor(s) used : Doom Builder, XWE, SLADE, Cakewalk Sonar (composing
music), FL_Studio (composing and mixing music)
Known Bugs : Hopefully none.
May Not Run With : Non Zdoom compatible ports.
Tested With : Zdoom, Gzdoom
* Copyright / Permissions *
Authors may not use the levels of this file as a base for modification or
reuse. However you are welcome to use the graphics and resources to make your own
Doomed Space Wars maps. Permissions have been obtained from original authors for
any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.paulcorfiatis.com
FTP sites: idgames and mirrors