Credits
First and formost, Jeff Rabenhorst (araya@wam.umd.edu), creater of the awsome Doom I, II and Heritic editor - Edmap 1.31.
Jens Hykkelbjerg, author of RMB: REJECT MAP BUILDER Version 2.0
ID of course ...
Scott Catterill, SYSOP of Ottawa's unofficial Doom BBS, Heart of Gold; for lots of documentation, utilities and other wads to draw inspiration from.
And my various play testers, Peter Hadrava (my stepson), Jim Biggar, Dan Kilbank, Pierre Benoit and Dave Sabourin all of whom were forced to play the wad over and over again as it was developed.
Text File
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Title : Buzzard's Delight level 1
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Filename : BUZZ01.WAD
Author : Paul Busby (aka: Buzzard)
Email Address : Paul.Busby@bbs.Synapse.Net (address change)
Comments and suggestions are welcome, I
will be working on another wad as soon as
this one is uploaded.
Misc. Author Info : Combat Systems Analyst DND - Ottawa,
Ontario, Canada.
Description : Replacement level for MAP01 for Doom II
There is no particular theme or story for
this wad it's just designed to give the
average (skilled) Doom player a hour or
two of extreme killing pleasure.
I have spent a fair amount of time ensuring
that all textures and such are aligned and
pegged (nothing bothers me more than a
well designed wad with poor texture
alignment everywhere). Not to alarm
anyone but this is my first released wad;
try it before you judge.
There are 463 monsters (on Ultra-violent) but
they don't all wake up on the first shot so
the level remains playable. There are a few
secrets, please look for them. There is a
bit too much ammo, especially towards the
end, but I wanted the wad to be playable
by everybody ... and if you don't do it
right, you may still run out.
Additional Credits : First and formost, Jeff Rabenhorst
(araya@wam.umd.edu), creater of the awsome
Doom I, II and Heritic editor - Edmap 1.31.
Jens Hykkelbjerg, author of RMB:
REJECT MAP BUILDER Version 2.0
ID of course ...
Scott Catterill, SYSOP of Ottawa's
unofficial Doom BBS, Heart of Gold; for
lots of documentation, utilities and
other wads to draw inspiration from.
And my various play testers, Peter Hadrava
(my stepson), Jim Biggar, Dan Kilbank,
Pierre Benoit and Dave Sabourin all of
whom were forced to play the wad over and
over again as it was developed.
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* Play Information *
Level : MAP01
Single Player : Yes, designed for it and awsome
Cooperative 2-4 Player : Yes, not perfect but playable in the
extreme
Deathmatch 2-4 Player : No, DM starts included but the map is too
big by far
Difficulty Settings : Yes, not perfect but they are implemented
... even please don't hurt me i'm a sniveling
baby is difficult in this wad
New Sounds : No
New Graphics : No
New Music : No
New Demos : No
* Construction *
Base : New level from scratch.
Development time : Lots of hours.
Editor(s) used : Edmap 1.31, actually I used every version
right from 1.23.
Known Bugs : One of the switches does not always light
when pressed, I have not figured out why yet.
* Copyright / Permissions *
Authors may use this level as a source of inspiration to build
new levels. Please don't copy parts of this WAD, and leave me
unmentioned in your description file...
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD-ROM, etc) as long as you include this file
intact (free copies of a CD-ROM that contains this WAD are warmly
welcomed by the author 8-)
* Where to get this WAD *
Off your hard disk (I presume you have it if you are reading this) :)
Also: Heart Of Gold (Ottawa's unofficial Doom BBS) (613) 831-1973
FTP.CDROM.COM
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