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Luducrium

   (53 reviews)

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4 Screenshots

About This File

I usually don't make slaughtermaps, but I decided to create some levels that I normally hate. So here it is. Please keep in mind that I usually do not make(or play) slaughtermaps, and this is just experimental one.

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BigDickBzzrak

  
This is just stupid. MAP03 and 05 were very stupid. This is plain pathetic. The definition of "bad". Avoid. 1 star as there was some effort put into this junk after all.

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Hornbuckle

  
A hilarious exaggeration of slaughtermaps, which is great regardless of your opinions on slaughtermaps, although you will need a decent computer to keep up with the thousands of enemies that easily approach NUTS levels. If your computer can run it, make sure to pick this up and play through it. My computer could only make it to chain reaction, then dropped to literally 1 frame per minute.

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Combinebobnt

  
nice, didn't know it was released that late. deserved the cacoward. I wonder if there are people that will complain because it is too hard for them to beat...

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Zalewa

  
This WAD speaks truer than 1000 truest words.

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glenzinho

  
Amusing

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molten_

  
laffin

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cannonball

  
This was a lot of fun.

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RaphaelMode

  
Bitchin'

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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