Text File
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Advanced engine needed : Boom
Primary purpose : Single play
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Title : Abyssal Speedmapping Session 24
Filename : abyspe24.wad
Release date : 12/13/2015
Authors : TheMionicDonut, Jimmy - Project Lead
scifista42
Pinchy
walter confalonieri
Obsidian
Breezeep
rf`
Surreily
FuzzballFox
Zan-zan-zawa-veia
SavageCorona
Alterworldruler
joe-ilya
Email Address : jamespaddock@hotmail.com (Jimmy's email address)
Misc. Author Info : The Abyssal Speedmapping Sessions were once held by
Obsidian, now hosted by TMD and are open for pretty
much anyone to participate in. PM TheMionicDonut on
Doomworld, or TMD on irc.oftc.net or the Abyss if
you're interested.
Props to Jimmy for wrangling all this into order!
Description : 18 maps made during the twenty-fourth Abyssal
Speedmapping Session in the space of 2 hours,
with 15 minutes for music and texture selection
and 15 minutes after for bugfixing. There is
also a congratulatory map at the end and a
tuned up version of one of the maps from the
session.
This session was held in two "rounds" for the
convenience of folks who couldn't turn up to
one or the other.
Each mapper had 3 themes to choose from:
- Use of silent teleports
- Maximum of 4 monster types
- Textures and palette from Violence by AD_79
Plus a bonus theme for those who showed up to
round 2:
- Avoid lines that run parallel to the grid
Credits to : id Software for Doom II
CodeImp for Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Additional Credits to : All the people who mapped, on and off call
FuzzballFox for the INTERPIC
KingDime for streaming a playthrough
AD_79 for the resources
Obsidian and Jimmy for compiling the wad
(mostly Jimmy)
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* What is included *
New levels : 18
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01 - MAP15, MAP31 - MAP33
Single Player : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : 2-4 hours per map
Editor(s) used : Doom Builder 2, SLADE3, WhackEd4
Known Bugs : VARKIDS!
May Not Run With : Vanilla Doom
Tested With : PrBoom+, ZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
* Maplist *
MAP01: A Happy Little Tree
Author: FuzzballFox
Music: MIDI of "Moon Revenge" from Sailor Moon R
Build Time: 2 hours
Theme: 4 monster types, Violence resources
MAP02: Everyone's Favorite Kolors
Author: scifista42
Music: MIDI of "Area A" from Choujin Sentai Jetman
Build time: 2 hours
Theme: 4 monster types, Violence resources
MAP03: Light the Night Up
Author: walter confalonieri
Music: "Full JMickle" by jmickle66666666
Build Time: 4 hours
Theme: Silent teleports, Violence resources
MAP04: Ribena Basin
Author: Jimmy
Music: "Torsal Torsion" from 30in30-3 by Jimmy
Build Time: 2 hours 50 minutes
Theme: 4 monster types, Violence resources, no grid-aligned lines
MAP05: Tender Nuzzle
Author: Zan-zan-zawa-veia
Music: "robfripp.mid" by Zan-zan-zawa-veia
Build Time: 45 minutes
Theme: 4 monster types, silent teleports, Violence resources
MAP06: Identity Theft
Author: Jimmy
Music: "Mighty High" from 30in30-3 by Jimmy
Build Time: 3 hours
Theme: 4 monster types, Violence resources
MAP07: Wysteria
Author: TheMionicDonut
Music: "Rats of Parliament" by Alfonzo
Build Time: 2 hours 15 minutes
Theme: 4 monster types, silent teleports, Violence resources
MAP08: This Map is Purple and I Have No Regrets
Author: Breezeep
Music: "20.mid" by stewboy
Build Time: 4 hours
Theme: 4 monster types, silent teleports, Violence resources
MAP09: SavageCorona's Savage Sex Dungeon
Author: SavageCorona
Music: MIDI of "Mist Mine" from Donkey Kong Country
Build Time: 2 hours
Theme: Violence resources
MAP10: Pöpli
Author: Pinchy
Music: "Because Sultanas" from 30in30-3 by Jimmy
Build Time: 2 hours 55 minutes
Theme: 4 monster types, Violence resources, silent teleports
MAP11: Violent Viral Violets
Author: rf`
Music: "Danielle's Face" by Edwin van Veldhoven
Build Time: 3 hours
Theme: 4 monster types, Violence resources
MAP12: Jimothy in Running Down '94 Hallways
Author: Alterworldruler
Music: "We Haven't Liftoff" by Jimmy
Build Time: 2 hours
Theme: 4 monster types, silent teleports, Violence resources
MAP13: Impossible Ass Cube
Author: Surreily
Music: MIDI of "Bianco Hills" from Super Mario Sunshine
Build Time: 2 hours
Theme: 4 monster types, silent teleports, Violence resources
Meal Eaten: Chinese takeaway
Internet Browser Used: Firefox
Biscuits Eaten During Mapping: x1 Jaffa Cake
MAP14: The Ballad of El Jaguar
Author: Obsidian
Music: MIDI of "Green River" by Creedence Clearwater
Build Time: 2 hours
Theme: 4 monster types, Violence resources
MAP31: Return to Castle Funhouse
Author: TheMionicDonut
Music: MIDI of "Pour Some Sugar On Me" by Def Leppard
Build Time: 3 hours
Theme: 4 monster types, silent teleports, Violence resources, no grid-aligned lines
MAP32: Why is this a secret map?
Author: joe-ilya
Music: D_E2M1 from Heroes
Build Time: 2 hours
Theme: Silent teleport
MAP33: Light the Night Up v2
Author: walter confalonieri
Music: "Full JMickle" by jmickle66666666
Build Time: beyond "the Breezeep nirvana"
Theme: Silent teleport, Violence resources