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Freudian Slipgate

   (28 reviews)

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4 Screenshots

About This File

You are playing Quake, you walk into the Slipgate only to find out it's Freudian, suddenly, you are in Doom.. #doomtwid realm, you have angered the #doomtwid gods and they throw you into the random maps for invading their privileges on internet.

Are you agitated enough to survive the Bull#$@$ maps?

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Zalewa

  
Well, it starts somewhat amateurish in architectural design (simple shapes, orthogonal alignment), but the gameplay is relaxing and fun. Then things turn up a "notch". Maps get better in architecture, but gameplay becomes projectile spamfest in vast, open areas. While some maps are reasonably beatable, some others are simply frustrating. A weak 3*.

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Doomkid

  
Totally gorgeous and pretty damn fun too! (I still need to beat it but I'm getting there)

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Pinchy

  
Based.

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Dr. Stein

  
Great stuff. Had a lot of fun playing through it!

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trrobin

  
Some real nice and fun to play maps. Good architecture and for levels are even quite grand. Nice balance of item and monster placement, and good balance of difficulty. Textures and theme are quite oddball at times but kept me interested and playing. Not a masterpiece, but it's definately worth a playthrough.

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AnonimVio

  
Bunch of bad maps.

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Fonze

  
Sweet map set. Covered all my bases. Some beautiful maps, too!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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