Text File
Uploaded by RL (super_shotgun35@yahoo.com)
Date Completed : September 21, 1999
Title : boo
Filename : boo.wad
Other Works : http://www.planetquake.com/aardappel/
Author : Aardappel
Email Address : aardappel@planetquake.com
Description : Doom2 DM map meant specifically for duels. It's very
compact & vertical, has some sound cues to track /
mislead your opponent, diversity in attacks and
ambushes, balanced item placement. Makes for tactical
but still very intense combat.
Architecture is quite vertical and centers around 2
round pits, all dressed up in q2 textures, and with
moody late summer night lighting.
Item placement is designed around old deathmatch with
a SG, SSG, CS, CG, RL, PG, BFG, with the last 2
putting you at a slight tactical disadvantage when
you get them. altdeath adds only a green armour and
some health/ammo.
Additional Credits to : Razorback (http://www.doomworld.com/dmdoom) for his
support, encouragement, and shameless pimping of my
maps, my mate Brick for beta testing, the qboard
people for comments and tips.
===============================================================
* Play Information *
Game : Any Doom2 port, tested with Doom2, ZDoom, Legacy
(also GL), DoomGL, and Boom
Level # : map01
Single Player : No (1 spawn to look around)
Cooperative : Um?
Deathmatch 2-4 Player : Yes: 6 DM spawns
Difficulty Settings : Uhhh
New Sounds : No
New Graphics : q2 textures
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Waded 1.83
Build time : about a week
Known Bugs : None. Tested with bots and humans, and on various source ports.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You may distrubute this file in any format (CD ROM, FTP/WWW, whatever) provided
that you include all files included in your distribution (as in, this text file)
Where to Get this wad:
FTP: my page, CDROM.com/pub/idgames and all mirrors