Text File
===========================================================================
Archive maintainer : levels/doom2/s-u/
Advanced engine needed : None
Primary purpose : Single + coop play (TTP.WAD and TTPBONUS.WAD),
Deathmatch (TTPDEATH.WAD)
Uploaded by : The Green Herring (eabaker@san.rr.com)
Upload date : March 7, 2016
Uploader's note : This is a reupload of the legendary 1996 Doom II
episode, The Troopers' Playground v1.03, to
repackage it in a manner suitable for modern users.
The original version uploaded to /idgames on March
29, 1996 was meant to be installed with a packaged
WAD editor, New WAD Tool (NWT), which works by
directly replacing already-existing lumps in
DOOM2.WAD with identically-named lumps included in
the PWAD, unlike the competing tool DeuTex / DeuSF.
Unfortunately, this means no modern source ports
can read the packaged WADs correctly unless they
were specifically designed to do so, as the WADs do
not follow the expected, organized format
established by DOOM2.WAD. Not only that, but NWT is
a DOS application, which means it cannot run on
modern operating systems without emulation.
Thus, this repackaged edition restructures both of
the affected files, TTP.WAD and TTPDEATH.WAD, to
use the same directory format as the Doom II IWAD,
and thus allow modern source ports to load them
properly. Now you can simply load the appropriate
files (i.e. TTP.DEH and TTP.WAD, or TTPDEATH.WAD)
just by dragging and dropping them onto your source
port of choice. All three included WADs play 100%
identically to their original versions, which
remain available separately on the archive for
historical interest in ttp103.zip. In addition, for
users who wish to play the WAD on a DOS machine or
a DOS emulator, you can use DeHackEd and DeuSF to
install it as normal, and the batch file installers
(TTP.BAT and TTPDEATH.BAT) have been updated to
match.
This repackaged edition was uploaded with written
permission from Matthias Worch, the original
author, who went on to become a veteran game
developer and whose modern website can be found at
worch.com.
===========================================================================
Title : THE TROOPERS' PLAYGROUND (repackaged edition)
Filename : TTP.WAD, TTPDEATH.WAD, TTPBONUS.WAD in ttp-rp.zip
Release date : March 29, 1996
[repackaged edition uploaded on March 7, 2016]
Author : Matthias Worch
Email Address : Matthias.Worch@leonardo.cam.rhein-ruhr.de
Other Files By Author : Memento Mori II MAP03/10/14/18 (mm2_allup.zip),
Ring of Havoc - Enhanced (rohenh.zip),
Requiem MAP04/07/09/15 (requiem.zip),
Armageddon (armaged.zip)
Description : [FILE_ID.DIZ:]
This package contains 12 new levels for DooM II
(including TTP-DM), new textures/flats and a new
enemy! Meet someone who is really capable of
using the chain-gun: the Evil Trooper!
[TTP.TXT:]
Three bonus levels have been included with TTP.
The first is TTPFIRST.WAD [TTPBONUS.WAD], my first
true WAD for DooM II. Should be still fun. The
second is TTPDEATH.WAD, two DM levels for DooM II.
Read the docs to get additional information.
BTW: There's no BFG in this episode - so don't
depair if you do not find any ;)
[DOS installation instructions at the end of this
file! For Windows users, simply drag and drop
the appropriate files onto your favorite source
port, e.g. TTP.DEH and TTP.WAD; TTPDEATH.WAD;
or TTPBONUS.WAD.]
Additional Credits to : id - for the game which will last forever (even
with Quake coming)
DENIS MOELLER/TiC for NWT
GREG LEWIS for Dehacked
`SKYCLAD' and `DEINE LAKAIEN' without whose music I
would not have survived the last week ;)
the many people who tested the levels
===========================================================================
* What is included *
New levels : 9 [TTP.WAD],
2 [TTPDEATH.WAD],
1 [TTPBONUS.WAD]
Sounds : No
Music : Yes [MAP07/MAP09 music swapped]
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes [all three]
Other : No
Other files required : None [for DOS users, DEUSF.EXE and DEHACKED.EXE]
* Play Information *
Game : Doom 2
Map # : MAP01-09 [TTP.WAD],
MAP01-02 [TTPDEATH.WAD],
MAP01 [TTPBONUS.WAD]
Single Player : Designed for [TTP.WAD and TTPBONUS.WAD],
No [TTPDEATH.WAD]
Cooperative 2-4 Player : Designed for [TTP.WAD and TTPBONUS.WAD],
No [TTPDEATH.WAD]
Deathmatch 2-4 Player : Designed for [TTPDEATH.WAD],
No [TTP.WAD and TTPBONUS.WAD]
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : a lot :-)
Editor(s) used : [TTP.WAD and TTPDEATH.WAD:]
WadEd, DCK, Deep, NWT and Dehacked.
[TTPBONUS.WAD:]
WadEd
May Not Run With : doom.exe
Tested With : doom2.exe v1.9
* Copyright / Permissions *
[TTP.WAD]
You may NOT use these levels as a base to build additional levels. You are
NOT allowed to change this package, convert it to any other game or use any
of the new graphics. The Troopers' Playground is distributed as freeware!
You MAY distribute this package, provided you include all files, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as the whole package is intact.
[TTPDEATH.WAD]
You may NOT use these levels as a base to build additional levels. You are
NOT allowed to change this package, convert it to any other game or use any
of the new graphics without my explicit written permission!
TTP is distributed as freeware!
You MAY distribute this package, provided you include all files, with no
modifications. You may distribute this file on any electronic format (BBS,
Diskette, CD, etc) as long as the whole package is intact.
[TTPBONUS.WAD]
You may NOT use this level as a base to build additional levels. You are NOT
allowed to distribute this level without TTP.
You MAY distribute this level, provided you include it with the TTP package,
with no modifications. You may distribute this file on any electronic format
(BBS, Diskette, CD, etc) as long as the whole package is intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
* DOS Installation Instructions *
- TTP.WAD -
Before installing make sure you have a clean copy of DooM II installed and that
there are no DooM I files in the same directory.
To install run TTP.BAT, to uninstall just do the same, TTP will recognize
wether it is installed or not :)
(You have to uninstall TTP before playing normal DooM II again.)
NOTE TO DEHACKED USERS: any existing DOOMHACK.EXE will be deleted, if you are
working on a patch save it to a file first!
Before running TTP make sure it is installed properly. For a single player
launch you can just type DOOM2 - when running a network game every player has
to have TTP installed when starting.
* Disclaimer *
Although installing and uninstalling TTP with [DeuSF] and Dehacked should just
work fine and not harm your copy of DooM II, I don't take any responsibility
for any direct or indirect damage caused from using this package.
USE "THE TROOPERS' PLAYGROUND" AT YOUR OWN RISK!
So if your DooM2.EXE is turned into an allmighty killer-virus that takes over
your computer I cannot be held responsible for this. If a monster threatens
your cat so that it jumps on your desk, ruining your keyboard and getting
fried by the exploding monitor it is your problem, not mine. Too bad, isn't
it? ;-)))
- TTPDEATH.WAD -
Well, yes, you have to "install" these levels before playing it - where
installing only means merging with [DeuSF].
I've included a BAT which will do everything for you: it first merges
TTPDEATH, then calls the DeathManager and restores your DooM2.WAD after-
wards.
The file is called TTPDEATH.BAT.
If you don't want to risk anything use this batch. Of course [DEUSF.EXE] and
DM.EXE have to be in your DooM II directory.
* Disclaimer *
Although installing and uninstalling TTP DM with [DeuSF] should just work
fine and not harm your copy of DooM II, I don't take any responsibility for
any direct or indirect damage caused from using this package.
USE "THE TROOPERS' PLAYGROUND DM" AT YOUR OWN RISK!
So if your DooM2.EXE is turned into an allmighty killer-virus that takes over
your computer I cannot be held responsible for this. If a monster threatens
your cat so that it jumps on your desk, ruining your keyboard and getting
fried by the exploding monitor it is your problem, not mine. Too bad, isn't
it? ;-)