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Archive Maintainer :
Update to :
Advanced engine needed : PrBoom+
Primary purpose : Single+Coop play
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Title : Based
Filename : Based.wad
Release date : 31/12/2015
Author : Pinchy
Email Address : [redacted]
Other Files By Author :
Misc. Author Info : http://www.doomworld.com/vb/members/Pinchy/
http://www.twitch.tv/pinchyskree/profile
Description : This is my first mapset. Designed to teach me how
to create maps up to PrBoom level.
Additional Credits to :
Artwork : Pinchy, Spinebender (BOSSBACK) http://spinebender.deviantart.com/art/Cyberdemon-314649681
Featuring music from : James "Jimmy" Paddock, Jerry "Jazz" Mickle, Tom Mustaine, Dangerfold
Playtesting and : Pinchy
quality control
Closed Beta Testers:
John Suitepee
KingDime
Obsidian
James "Jimmy" Paddock
Level design : Pinchy
Music Credits:
01 - Trouble - Shadowrun "3am on a Summer Night"
Midi composition by Dangerfold [dangerfold@juno.com]
Original by Marshall Parker.
https://www.youtube.com/watch?v=ZON1ryN5xlM
02 - Lockout - "More" (D_DOOM.mid) by Tom Mustaine from team TNT
03 - The Pipes - James Paddock - 30in30 3 - Acidcity
04 - Needlemire Marsh - James Paddock – 30in30 - Noirmire.mid
05 - Basement - James Paddock - 30in30 - Seven The Wicked.mid
06 - Crossover - James Paddock - 30in30 - Dreamgate.mid
07 - Between the Heat - James Paddock - 30in30 3 - Pearlescent.mid
08 - Fight Knight - James Paddock - 30in30 3 - Halfway Decent.mid
09 - Of Blood and Barons - James Paddock - 30in30 3 – Well Of Ass.mid
10 - Ascension Anarchy - James Paddock - 30in30 3 - Mighty High.mid
11 - Complex Annex - James Paddock - 30in30 3 - Adirgio.mid
12 - Based - Jerry Mickle - midi year one - iamjimmy.mid
Title Screen: Jmickle - iamjimmy.mid - Midi Year One
Intermission Screen: James Paddock - 30in30-2 - Nebulous Brain.mid
Story Text Screen: James Paddock - 30in30-3 - Torsal Torsion.mid
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* What is included *
New levels : 12
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No (describe if yes)
Other files required :
* Play Information *
Game : DOOM2
Map # : MAP01 - MAP12
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles :
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 700 hours+ - October 2014 - December 2015
Editor(s) used : Doom Builder 2, GZ Doom Builder, Slade 3, Photoshop,
Bitmap font Writer, Goldwave.
Known Bugs : MAP11 "Complex Annex" in source ports other than
PrBoom+ does not have the MBF physics to shove the items
at the start when the lift goes up.
May Not Run With :
Tested With : PrBoom+, Zdoom. October 2014 - August 2016 versions.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
(delete one of these two paragraphs:)
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites: