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Advanced engine needed : Boom or Boom-compatible
Primary purpose : Deathmatch
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Title : Eyedea_
Filename : eyedea_.wad
Release date : 09/17/2016
Author : AlexMax
Email Address : [redacted]
Other Files By Author : Solo developer of 1nukplnt.wad, 1undbase.wad, and
eyedea.wad.
Lead developer of zdctfmp.wad and zdctfmp2.wad.
Contributor to udm3.wad, zdctfmp3-.wad, udmx.wad,
idlmapcontest2011c.wad, 32in2412.wad and Core CTF
2.
Description : A small and extremely fast-paced 1on1 arena with a
few tricks up its sleeve, second try.
Additional Credits to : Everybody who gave me feedback on the old and new
version of the map.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2 Player : Designed for
Deathmatch 3+ Player : Possible, but cramped
Other game styles : None
Difficulty Settings : ITYTD/HNTR - Newschool item layout.
HMP - FFA layout.
UV/NM - Original Oldschool item layout.
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Modified version of eyedea.wad
Build Time : The original layout was modified piecemeal over the
course of several months.
Editor(s) used : Doom Builder 2, SLADE 3, GIMP 2.
Known Bugs : None known.
May Not Run With : doom2.exe
Tested With : Zandronum, Odamex, WinMBF
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors