Credits
Music:
Title: From Corpse Party, midi by Ximares (CP Sorry We Meet Again)
Intermission: From Corpse Party, midi by Ximares (CP Sad Theme)
MAP01: From Corpse Party, midi by Ximares (CP Ch1 Theme)
MAP02: From Shadowgate (NES), midi remix by John Kuzma (Wraith Arranged), additional changes by me.
MAP03: From Corpse Party, midi found here: http://cute.sh/infinity/midi.html
MAP04: From Dark Souls, midi found here: https://www.youtube.com/watch?v=ilroUiTL0Lo
MAP31: From Shadowgate (NES), midi remix by John Kuzma (Game Over Arranged), additional changes by me.
Ximares: https://sites.google.com/site/ximaresentertainment/download
John Kuzma: https://archive.org/details/John.Kuzma_MIDI.Sequences.and.Arrangements
Other resources:
Purple liquids from aa-tex
Special thanks:
- bemused for playtesting and midi edit - Everyone else who played and gave feedback!
Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Toilet of the Gods
Filename : totg.wad
Release date : 10/7/2016
Author : Benjogami
Email Address : [redacted]
Description : Toilet of the Gods is a set of 4 hard maps for the
Doom2 IWAD and Boom-supporting sourceports.
Features include platforming, turquoise, purple,
and difficulty.
Additional Credits to : Music:
Title: From Corpse Party, midi by Ximares (CP Sorry
We Meet Again)
Intermission: From Corpse Party, midi by Ximares
(CP Sad Theme)
MAP01: From Corpse Party, midi by Ximares (CP Ch1
Theme)
MAP02: From Shadowgate (NES), midi remix by John
Kuzma (Wraith Arranged), additional changes by me.
MAP03: From Corpse Party, midi found here:
http://cute.sh/infinity/midi.html
MAP04: From Dark Souls, midi found here:
https://www.youtube.com/watch?v=ilroUiTL0Lo
MAP31: From Shadowgate (NES), midi remix by John
Kuzma (Game Over Arranged), additional changes by
me.
Ximares:
https://sites.google.com/site/ximaresentertainment/download
John Kuzma:
https://archive.org/details/John.Kuzma_MIDI.Sequences.and.Arrangements
Other resources:
Purple liquids from aa-tex
Special thanks:
- bemused for playtesting and midi edit
- Everyone else who played and gave feedback!
===========================================================================
* What is included *
New levels : 4
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01-04,31
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 6 months of intermittent mapping
Editor(s) used : Doom Builder 2, GZDB, SLADE3, GIMP, FLStudio
Known Bugs : Nothing notable
Tested With : PrBoom+ mostly, and some GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors