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Revolution! MIDI Pack

   (7 reviews)

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Here's another MIDI Pack project! Because I haven't done one in ages. This time around we're composing a megawad's worth of original music for Revolution!, aka TVR!.

If you are not familiar with the megawad, I highly recommend it. It features highly creative map design from the brilliant Thomas van der Velden, whom you might be familiar with if you enjoyed Plutonia 2 or Harmony.

This project was fortunate enough to have the blessing of Thomas, who went to the trouble of creating graphical artwork for us and an ENTIRE NEW MAP for the MAP33 slot! Whoa!

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Gothic

  

A great addition to a great megawad. "Sappers & Moles" by yakfak takes the cake, best song of the bunch in my opinion.

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Devalaous

  

 

A great add-on for giving new life to a fantastic megawad. Not every track is great memorable stuff which lowers the score, but still leagues better than no music at all. Hope many more of these packs are created, especially if they give an excuse to rebundle old wads and provide a new audience

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Dynamo

  
Excellent! A much needed tribute to this classic megawad! I do wish such a similar undertaking was done in regards to one of the first classic megawads, Obituary. But regardless, keep up the good work.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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