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DOOM II :: HELLSCAPE
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Title : DOOM II: Hellscape
Filename : d2hs.wadS & d2hs.bex
Author : Chris Lutz of The Chaos Crew
Email Address : [redacted]
Homepage : http://www.doomworld.com/chaoscrew
Other Releases : Phobos: Anomaly Reborn (par-lutz.zip)
: Caverns of Darkness (cc-cod.zip)
: Inferno (inf-lutz.zip)
: Millennium - Map30
: Doomworld's 10sectors.wad - Map26
: Misc. single levels
Description : A re-imagining those Doom II levels
: that take place in Hell (21-30). As
: such, these maps will probably be
: a lot more entertaining if you have
: a reasonable working knowledge of
: the original IWAD levels...
Additional Credits to : id Software
: joe-ilya, 40oz, Dime for beta-testing
: www.Doomworld.com for forums, hosting,
: and community
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Files Included:
D2HS.WAD: Why you downloaded this in the first place.
D2HS.BEX: Dehacked file (for level names).
D2HS-LUTZ.TXT: This file.
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* Play Information *
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Game : Doom II
Map Number : Map21 - Map30
Source Port : ZDoom/GZDoom (See Note Below)
Single Player : Yes
Cooperative : No
Deathmatch : No
Difficulty Settings : Yes
New Weapons: : No
New Sounds : No
New Graphics : Sky / Titlepic
New Music : No
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* A Note on Source Ports *
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What you really need to run this level is a BOOM/MBF-compatable,
limit-removing source port. I did 98% of my testing with ZDoom,
so that is what I recommend. Also, there are two other things I
should mention:
- NO JUMPING! Jumping is for losers.
- These levels are a LOT easier if you can run under/over
sprites (but not impossible if you can't); still, if
you have the option to turn off infinitely-tall actors,
I highly recommend you do so.
* Construction *
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Base : New level from scratch
Editors used : DoomBuilder2, Whacked, WinTex
Known Bugs : None that I know of
Build Time : Beats me. A long time.
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* Copyright / Permissions *
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You may distribute this .WAD freely, provided you include all
this text file with the .WAD file. Should you want to edit or
include sub-portions of this level in any other project, send me
an e-mail message and I will ponder your request.
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Enjoy!