Text File
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Archive Maintainer : (special instructions if any)
Update to : (original filename if updating an existing file)
Advanced engine needed : Boom-compatible + mp3 music.
Pr(GL)Boom+ or GZDoom are recommended.
Primary purpose : Single play
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Title : Temple of Unholy Fire, chapter 1 (demo)
Filename : toufc1.wad
Release date : 12.02.2017
Author : Cacodemon9000
Email: : [redacted]
Other Files By Author : Infested Outpost (ioutpost.wad)
Misc. Author Info : you may contact me at doomworld.com forums,
iddqd.ru forums and moddb.com,
nickname: Cacodemon9000
Description : Demo level for my player miniwad in
hellish/marble style influenced by games like
Heretic, Hexen and Painkiller. Contains new monsters,
weapons and decorations implemented with BEX patch.
Although this wad is called demo level it's playable
on it's own.
For list of changes see changes.txt file.
Additional Credits to : id Software for Doom, creators of all editors
and resources I used.
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* What is included *
New levels : Yes
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes. Included into wad file.
Demos : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : About five months with periods of on and off.
Editor(s) used : GZDoom Builder, XWE, MS Paint, WhackEd 4,
Doom Writer, Fastsone ImageViewer, some online services
Known Bugs : Some slime trails may appear. Also background geometry
may be cut down near buildings walls from some points of view
because of different sky heights
Bullet ammo count may fall below zero (down to -2)
when using burst rifle. Not critical at all.
May Not Run With : Any source port that doesn't in requirements stated above.
Gameplay mods. Ok, it will run but everything may become messed up.
Tested With : prboom+ 2.5.1.4, GZDoom 2.2.0
* Resources used *
Sprite sources: Hexen and Heretic (light sources, some decorations).
Burst rifle uses zombieman rifle sprites taken from realm667.com.
Textures and flats sources: nb_recol.wad, cc4-tex.wad.
Music from Painkiller soundtrack (Menu music for menu and intermission,
MP Unseen music for map).
* Copyright / Permissions *
Authors may NOT this map as base for their own maps.
Authors may use wad's resources (including BEX-patch) for their
projects with proper credits provided.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format as long as you include this file intact.
I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.moddb.com/mods/temple-of-unholy-fire/downloads/temple-of-unholy-fire-chapter-1-demo-level
FTP sites: