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Blood and Bones: A Skeleton Scorned

   (15 reviews)

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About This File

You were but broken bones and brawny blood. Yet your tomb stirs, and here you stand!

This was a map I created for the Vinesauce Mapping Contest a few months back. After the stream where Joel played through it people had started asking for the download link, so I decided to just release it now. It's mostly unchanged from the one submitted to the contest, the only difference is it has a titlepic this time around.

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Walter confetti

  

Is a map that gives what do you expect from a Jaxxoon R map (know him for the best parts in WOO 3 and his various WIP stuff like that metroidvania thing with WaLuigi), fun jokes, impressive usage of zdoom scripts, crazy bosses (like this creepy, ghoulish mario clone, or grand dad what the shit clone if you like) and a wacky sense of humor that will cranks you up. Loved the aestehic turn of egyptian like structure, similar to Ancient Aliens, very colorful and cartoonish.

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whirledtsar

  

Fun map. It's very obviously Powerslave-influenced, with textures & music from the game as well as similar jumping physics. The texturing is great and the level design is quite nice, with lots of open, 3D areas allowing for plenty of freedom of movement. It ends in a custom boss fight against a very spicy and epic Vinesauce maymay (no spoilers). My only complaint is that for some reason pressing 3 selects the single-barrel first, then the double-barrel.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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