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Archive Maintainer : Place this in the /graphics directory, please.
Advanced engine needed : N/A
Primary purpose : Ripping stuff from it
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Title : MDK Skies Pack
Filename : MDKSKIES.WAD
Release date : 27th February 2017
(compiled on the 23rd)
Author : Bzzrak Ktazzz
Email Address : [redacted]
Other Files By Author : WNIEPOOH.WAD, STHAWFUL.WAD, HELPOUT.WAD,
STHAWFU2.WAD, JUPCARNA.WAD, JUPCARN2.WAD,
FUZZ2016.WAD, TGUY2016.WAD, JUPCARN3.WAD
(LOWMEM.WAD -- coming soon!)
Misc. Author Info : Sticks to using the old "Copyright/Permissions"
clause in his textfiles.
Description : You might've heard of MDK, a wacky third-person
shooter, released by Shiny Entertainment about
20 years ago. It was a cross between the action
of Doom and humour of Earthworm Jim (made by the
same folks).
To my knowledge, MDK isn't moddable at all.
However, Csabo, the author of the infamous
XWE, added MDK support to his editor. It can't
open all of its data files, but it can cope with
the ones that contain the skies (.DTI format).
MDK's skies are stored as BMP files in 1804x360
or 904x360 resolution, but they can be converted
to the resolution and palette used by Doom and/or
its ports without too much distortion.
So... ever thought your map could use a new sky?
Additional Credits to : the guy who created the official tutorials for
Doom Builder 2 (AlysiumX on Youtube).
id Software for [one of] the best games ever.
Shiny for [one of] the best games ever.
Everyone who made the editors I used.
Mnich from the HecticHQ forums for assuring me that
doing this for non-commercial purposes is legal.
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* What is included *
New levels : 1x
Sounds : No
Music : No
Graphics : Yes, skies both 256 and 128 tall (the demo map
shows only the 256 tall ones), MDK's credits
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : DOOM2.WAD
* Play Information *
Game : DOOM 2 in an MBF-compatible port
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : No
* Construction *
Base : MDK's skies
Build Time : An hour or so
Editor(s) used : XWE 1.16, Doom Builder 2, SLADE 3
Known Bugs : They might look a bit crappy,
256 colours, you know.
May Not Run With : N/A
Tested With : PrBoom+ 2.5.1.4, Doom Retro 2.3.9,
ZDoom 2.8.1
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
HOWEVER, do not try to SELL this. Interplay Entertainment owns the
rights for the MDK franchise, so they're the folks to ask in that case.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS (whatever the hell is that), Diskette
(whatever the hell is that), CD (whatever the hell is that), etc)
as long as you include this file intact. I have received
permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: gamebanana.com, maybe
FTP sites: look 2 lines up