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NH666v2

   (2 reviews)

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Two maps with no health.

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Havoc Crow

  

Two levels by TOD, created for true Doom experts only. Both of them are competently executed with functional, but pleasant visuals. The music is rather odd, but it's not really grating either, as for the most part you're too focused on the action to truly pay attention to the soundtrack.

The first map is a gantlet of challenges (hope you know how to two-shot cyberdemons) that are very tough, but each one feels ultimately fair, although the pain elemental horde can really kick your ass. There are no health pickups whatsoever in the mapset, so there's no room for mistakes; you'll probably end up saving and loading a lot, but it's satisfying to finally complete a battle without a scratch. The map is based around the rocket launcher and the BFG. It feels odd to kill single lost souls with rockets, but there's ample ammo provided.

The second level, based around the SSG and the rocket launcher, is more disappointing. It mostly revolves around revenants and arch-viles, thrown at you over and over and over again in very cramped quarters. It feels more tiresome than anything when you kill a crowd of revenants after several attempts, make a step forward, and immediately have to fight revenants and viles AGAIN.

Play the first map if you're looking to hone your BFG skills, and the second if you can't get enough of skeletons and their skinny pals.

 

[Originally written Dec 2018 for The /newstuff Chronicles]

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Dedalus 80

· Edited by Dedalus 80

  

The battles are not that interesting but very difficult.

Good idea at start (switches & cyberdaemon) but I think the switch are too little and too recessed into the wall.

Not bad visually but too simple.

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