Credits
id Software, Raven Software, Epic Games, 3D Realms, MegaDoomer, Tormentor667, rsl, grouchbag, Janus3003, Jimmy, Redead-ITA, Carrascado, and all the others are listed at the end of the game during the credits sequence.
Text File
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Archive Maintainer : Ports/megawads
Update to : None
Advanced engine needed : GZDoom 1.8.2 or Zandronum 3.0
Primary purpose : Single+Coop play
===========================================================================
Title : Temple of the Lizard Men 4
Filename : lmtmple4.pk3
Release date : May 12, 2017
Author : Alando1 (Alan)
Email Address : [redacted]
Other Files By Author : The Temple of the Lizard Men series &
The DOOM Tribute Project
Misc. Author Info : I like to make fun DOOM levels people can enjoy and
have fun with
Description : **PLEASE READ THE MANUAL BEFORE PLAYING**
The fourth intallment of the Temple of the Lizard
Men series. This is a 36 map wad with many new
features including a fork-in-the-road map
progression system, a weapon upgrade system, and
key-bound inventory items for quick use. Further
information is within the manual.
Additional Credits to : id Software, Raven Software, Epic Games, 3D Realms,
MegaDoomer, Tormentor667, rsl, grouchbag, Janus3003,
Jimmy, Redead-ITA, Carrascado, and all the others are
listed at the end of the game during the credits sequence.
===========================================================================
* What is included *
New levels : 36 (22 will be played through one playthrough)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : DOOM2.wad
* Play Information *
Game : DOOM 2
Map # : MAP01, MAP02, MAP03A/B, MAP04A/B, MAP05A/B, MAP06A/B
MAP07, MAP08A/B, MAP09A/B, MAP10A/B, MAP11A/B/C, MAP12
MAP13A/B, MAP14A/B, MAP15A/B/C, MAP16, MAP17, MAP18,
MAP19, MAP31, MAP32, MAP33, MAP34
Single Player : Yes
Cooperative 2-4 Player : Yes, but not tested
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Just about 3 years
Editor(s) used : (GZ)Doom Builder, DeePSea, XWE, SLADE3, Notepad,
Picture It! Express, GIMP
Known Bugs : There is a bug on MAP12 with one of the boss hp bars.
It won't affect the gameplay, it'll just look weird.
On more recent versions of GZDoom, the music changer
on MAP17 may not work right. The player may also have
trouble skipping the end prologue if they are using a
recent version of GZDoom (ex: 2.3.2, 3.0, etc.)
Any bug fix patches will be posted on zdoom.org
within the Temple of the Lizard Men 4 Project thread.
May Not Run With : Any earlier versions of GZDoom 1.8.2, early versions of
Zandronum, and may not run with regular ZDoom.
Tested With : GZDoom 1.8.2, Zandronum 3.0 (Works best with these two)
* Copyright / Permissions *
Authors can use some of the contents of this file as a base for
modification or reuse with my permission. Permissions have been
obtained from original authors for any of their resources
modified or included in this file.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites: