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Advanced engine needed : Don't get too advanced, some things won't work
properly, this is limit-removing.
Primary purpose : Single play
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Title : The Decline
Filename : decline.zip
Release date : 24/6/17 (dd/m/yy)
Author : Ilya Lazarev (Joe-Ilya)
Email Address : [redacted]
Other Files By Author : 1024abc.wad 1star.wad lostmaps.wad rdhud.wad
bullets.wad ohmyg.wad chexres.wad helclash.wad and
other various community project contributions.
Misc. Author Info : I made this.
Description : A big level.
Additional Credits to : Codeimp for DB2, Sirjuggington and Gez for Slade 3,
Microsoft for MSpaint, NOFX for artwork, ID
software for Doom and the respective MIDI rendition
authors.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No!
Other files required : BUTTFUCK!!
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A couple months, plus a day for bugfixes.
Editor(s) used : DB2, Slade 3, MSpaint.
Known Bugs : I bet your ass you'll find some bleeding sectors
within the 10000 linedefs this map features, won't
work properly if you'll use Zdoom (One of the
chainguns can't be grabbed from below and one of
the secrets becomes inaccessible, when waves occur
you'll always hear a mechanic sound when nearby)
If you'll use -complevel 2 then waves won't occur.
So the best experience is with PRboom+ -complevel 9.
May Not Run With : dogshit computers.
Tested With : PRboom+ 2.5.1.4
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors