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Space Inferno

   (4 reviews)

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About This File

Story: You work for a special marine unit that guards the galaxy from any threats. It is a boring job most of the time, but there are a few times when there is heavy action. One weekend afternoon, you were relaxing on your sofa, drinking beer and watching TV, when all of a sudden you get a call from the team captain. The captain orders you to return to the base of operations immediately and teleport to a research facility, many light year away, so that you can eliminate any possible threats. Once you arrive, you find some of your squad members killed. You then swear to take revenge and kill everything in that location. Afterwards, you have to make the security measures go offline and escape.

This is my first wad. It consists of 1 level and it is pretty short, although it has its fair share of encounters and traps.

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Zalewa

  

For a first map, this is technically inspiring. There's a music replacement, the geometry is mostly correct from 3D perspective of all things and yet the style maintains this unorthodox approach that makes you feel that something is off but in an endearing way. Fights are setup in a way that forces you to stay focused.

 

The blue door section is unfortunately rather weak - with a blue computer wall maze (at least its linedefs show on the automap) and with general blandness of everything. At least the enclosed fight at the end of that section returns to a higher standard.

 

All in all, not bad. Not bad at all. 3.5 stars, rounded up to 4.

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NuMetalManiak

  

there's nothing really awe-inspiring about this map, but there doesn't need to be. a nice short map with some okay combat overall.

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CzechMate29200

  

the level design is quite nice. The monster placement is awesome imo. Overall a really good newbie map :). I thought the music sucked at first but then it played some more and I liked it. It fits well with the level

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Memfis

  

A pleasant newbie level that suffers from autoalign abuse and abundant symmetry a little bit. There is a dynamic midi included and I like how at times the map suddenly gets more violent than you would expect. The theme is some sort of a futuristic base and it's reasonably nice to look at, with some good color and lighting contrast. I beat it in 6 minutes.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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