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  1. Jacek Bourne

    Jacek Bourne

  2. yakfak

    yakfak

  3. DuckReconMajor

    DuckReconMajor

  4. Flower_XD

    Flower_XD

  5. Xyzzу

    Xyzzу

  6. Billa

    Billa

  7. Maribo

    Maribo

  8. eanasir

    eanasir

  9. DSC

    DSC

  10. Guff dotD

    Guff dotD

  11. S4turn

    S4turn

  12. head_cannon

    head_cannon

  13. heliumlamb

    heliumlamb

  14. Moustachio

    Moustachio

  15. ZethXM

    ZethXM

  16. xX_Lol6_Xx

    xX_Lol6_Xx

  17. D1m3

    D1m3

  18. Andromeda

    Andromeda

  19. antares031

    antares031

  20. DoomedPerson

    DoomedPerson

  21. Gothic

    Gothic

  22. Fonze

    Fonze

  23. Noiser

    Noiser

  24. baja blast rd.

    baja blast rd.

  25. Nine Inch Heels

    Nine Inch Heels

  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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