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Advanced engine needed : Boom
Primary purpose : Single play
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Title : Skinnyman
Filename : Skinny.wad
Release date : 09/09/2017
Author : Obsidian
Email Address : [redacted]
Other Files By Author : Too many to list
Misc. Author Info : Haven't been all that productive as of late.
Description : One map for Boom-compatible source ports made as
a break from another project. A somewhat
unconventional style of gameplay is encouraged
here: my only tip is to seek the red flags.
Credits to : Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Additional credits to : Jimmy for Ambiance.mid
Edmund McMillen and Florian Himsl for some sounds
Venien for providing useful feedback
dafont.com for the M_DOOM graphic
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 weeks, I think?
Editor(s) used : Doom Builder, SLADE3, WhackEd4
Known Bugs : Some areas won't allow resurrection: dunno why
May Not Run With : Vanilla Doom
Tested With : ZDoom, PrBoom+
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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