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Advanced engine needed : Limit removing port such as PrBoom+ or GZDoom/ZDoom
Primary purpose : Single play + Co-op play
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Title : Mystery 1
Filename : mystery1.zip
Author : Yousuf Anik
Email Address : [redacted]
Other Files By Author : N/A
Additional Credits to : id Software for making DOOM II
All the creator of the texture packs, editors and
tools I used.
All those persons who suggested and helped me make this wad more
beautiful ;)
Description : Mystery 1, a 6-level wad. Maps are slaughter style. Enjoy :)
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* What is included *
New levels : 6
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-6
Single Player : Designed for
Cooperative 2-4 Player : Yes, 4-player starts
Deathmatch 2-4 Player : NO, please
Other game styles : Speedrunning
Difficulty Settings : Nope
* Construction *
Base : New from scratch
Editor(s) used : Doom Builder 2, GZDoom Builder (yeah), Slade 3, Doom Writer, Paint
May Not Run With : Engines/ports/EXEs other than ZDoom and PrBoom-plus??????
Tested With : Pr/GLBoom+ 2.5.1.3 + 2.5.1.4, ZDoom 2.7.1 + 2.8.1, Zandronum 3.0
Bugs : Nope? Pretty sure there are no bugs. Whaterver it is, I won't change my maps!
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/
You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use. If you remix, transform, or build upon
the material, you may not distribute the modified material.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors