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Advanced engine needed : BOOM or BOOM-compatible engine
Primary purpose : Single play
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Title : Pigeon Speedmapping Session 2 -- Too Many Birds
Filename : pigeon02.wad
Release date : 11/8/17
Author : A2Rob, antares031, Breezeep, bzzrak, dl_simc,
Myst.Haruko, NeedHealth, NoisyVelvet, Spie812,
The 3000th Ruler, therektafire, and Walter confetti
Email Address : [redacted]
Description : The goal of this speedmapping session was to create
maps within a 3 hour time limit. Overall, we ended
up with 14 maps, made using the following themes:
1) Maximum of 6 textures and 6 flats;
2) Maximum of 46 monsters;
3) Boxes!! Crates!!! Heck it, e2m2!! Yay!!!;
Bonus 1) Only use cc4-tex.wad textures;
Bonus 2) Every adjoining sector must be a different
height (at least 4 units difference).
Only one theme needed to be used.
Maps were created on 11/4/17, during two separate
sessions throughout the day. Map09 was removed and
replaced with a buffer level of sorts.
Additional Credits to : cc4-tex.wad for textures; bioshockfan90 for the map
order; Walter confetti for the INTERPIC; everyone
who participated
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* What is included *
New levels : 15
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01 - MAP15
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Varies from level to level
* Construction *
Base : New from scratch, with textures from cc4-tex.wad
Build Time : 2-4 hours per map
Editor(s) used : GZDoom Builder, SLADE
Known Bugs : None this time.
May Not Run With : doom2.exe, Chocolate Doom, Crispy Doom, etc.
Tested With : PrBoom-plus 2.5.1.5, GZDoom 3.2.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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Maplist:
MAP01: Hell of Unmotivated Mappers
Author: Walter confetti
Build Time: 2 hours 15 minutes
MAP02: My First Speedmap
Author: antares031
Build Time: 2 hours 30 minutes
MAP03: Bedrock of Hate
Author: NeedHealth
Build Time: 3 hours
MAP04: Dark Stop
Author: The 3000th Ruler
Build Time: 3 hours
MAP05: Port of No Return
Author: NeedHealth
Build Time: 2 hours 30 minutes
MAP06: Save Your Maps Often
Author: Spie812
Build Time: 2 hours
MAP07: #turkeylivesmatter
Author: bzzrak
Build Time: 2 hours 50 minutes
MAP08: Overdue Processing
Author: Breezeep
Build Time: 4 hours
MAP10: Symmetry +++
Author: Breezeep
Build Time: 3 hours
MAP11: Warehouse P-33
Author: therektafire
Build Time: 2 hours
MAP12: Downtown Brawl
Author: A2Rob
Build Time: 4 hours
MAP13: UAC Base in Where?
Author: dl_simc
Build Time: 3 hours 15 minutes
MAP14: Lava Giftwrapping Company
Author: NoisyVelvet
Build Time: 2 hours
MAP15: Insomnia Wasteland
Author: Myst.Haruko
Build Time: 4 hours
Title MIDI - Unknown MIDI
Intermission MIDI - Perdition's Gate map22 MIDI
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