Text File
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Advanced engine needed : GZDoom
Primary purpose : Single play
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Title : Sifting Through the Ashes
Filename : Sifting
Release date : First two levels: December 2017, Full Episode:
Coming Soon
Author : Swanman
Email Address : [redacted]
Description : A .WAD for DOOM with the intent of showing off my
take on DOOM's level design capabilities. The
intent is to create a full DOOM experience,
containing a full episode's worth of content over
the original first episode, while adding in some
new assets from various contributors to Realm667, a
prominent DOOM modding resource. So far I have a
few levels done, and I will update as the episode
fills out more.
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* What is included *
New levels : 3
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : New enemies, sprites
Other files required : None
* Play Information *
Game : Doom
Map # : e1m1-e1m3
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Created from scratch
Build Time : 2 weeks
Editor(s) used : Slade 3.1.2
Tested With : GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors