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Advanced engine needed : Zdoom Compatible ports
Primary purpose : Single Play
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Title : Island of Peril
Filename : 64kstrife.wad
Release date :
Author : Walter "daimon" Confalonieri
Email Address : [redacted]
Other Files By Author : A lot.
Misc. Author Info : Blame Tarnsman for the Confetti nick, if i get
right the story
Description : A old short mapset made for a contest hold on
zdoom forums 2 years ago of creating a project
under the 64 kb file size limit.
Many things are been done for that contest,
including this little thing by myself and many
other awesome stuff by other people, but the
author of the contest due to other things on
real life if i remember it good.
Here's the original thread if you're interested:
https://forum.zdoom.org/viewtopic.php?f=19&t=50859&p=884765&hilit=64k+contest#p884765
This is a medium sized map for Strife (and the
first time mapping for this game) sets in a
prison/town of some sort, your mission is to
escape to said place. Nothing else, really.
Additional Credits to : Rogue and Velocity for making Strife
Wildweasel for holding (and abandon) the original
64k contest on zdoom forums
My family
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* What is included *
New levels : 2
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
Other files required : None
* Play Information *
Game : Strife
Map # : AREA01 - ARE02
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A few days
Editor(s) used : Doom Builder 2, SLADE3
Known Bugs : none, i think. If you found any, e-mail me.
May Not Run With... : not zdoom-compatible ports
Tested With : gzdoom 1.20, gzdoom 3.2.0, gzdoom 3.2.5
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors