Text File
===========================================================================
Update to : EZEKIEL1.zip
Advanced engine needed : Limit Removing
Primary purpose : Single + Coop play
===========================================================================
Title : Ezekiel (Abridged version)
Filename : EZEKIEL1.wad, EZEKIEL2.wad, and EZEKIEL3.wad
Release date : February 25 2018
Author : 40oz, AD_79, Breezeep, memfis, and GRB
Email Address : [redacted]
Description : Ezekiel is a 3 episode mission pack for DOOM 2.
Each episode contains 4 maps, plus a final map
for a total of 13 maps. The abridged version
contains only the first two episodes and the
final map, as the third episode was never
finished.
The levels are designed for Single player and
Cooperative play.
Additional Credits to : Testers - dannebubinga, Phml, splatterhouse,
and Jonas Feragen
Special Thanks - id Software. Raven Software,
TeamTNT, and The Doomworld community.
===========================================================================
* What is included *
New levels : 09
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
* Play Information *
Game : DOOM2
Map # : MAP01 - MAP09
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 3 Years
Editor(s) used : GZDoombuilder, Doombuilder 2, Slade, Slumped,
MS Paint, Paint.net, Irfanview
Known Bugs :
May Not Run With :
Tested With : Prboom-plus cl 2, GZDoom
* Map Authors *
MAP01 40oz
MAP02 40oz and Breezeep
MAP03 40oz
MAP04 40oz and AD_79
MAP05 40oz
MAP06 40oz and memfis
MAP07 40oz
MAP08 40oz and General Rainbow Bacon
MAP09 40oz and General Rainbow Bacon
* Music *
MAP01 D_RUNNIN (MAP01 Music from MEGAMAP5.WAD)
MAP02 D_STALKS ("D_E3M2" Slough of Despair from Ultimate Doom)
MAP03 D_COUNTD ("D_COUNTD" The Gantlet from Doom 2)
MAP04 D_BETWEE ("D_IN_CIT" The Pit from Doom 2)
MAP05 Untitled (Modification of MUS_E2M4, The Ice Grotto from Heretic)
MAP06 D_DOOM (The Waste Tunnels from Doom 2)
MAP07 D_TENSE (The Spirit World from Doom 2)
MAP08 D_E2M7 (Spawning Vats from Ultimate Doom)
MAP09 D_BUNNY (End cutscene music from Ultimate Doom)
* Play Instructions *
Ezekiel is a set of levels designed for Limit Removing source ports.
That means the levels should run on all source ports except for the
vanilla doom executable, or any Doom source ports that crash from
visplane overflows. Each level is designed to be played from a pistol
start, and for continuous play. The maps have been separated into
individual wad files because that is the only way to assign different
skies to the desired maps on the lowest possible compatibility level.
==BOOM COMPATIBLE SOURCE PORTS==
If you are playing with an advanced source port such as GZDoom,
Zandronum, ZDaemon, Eternity prboom-plus cl 9 or prboom-plus cl -1,
there are boom specials that assign the correct sky textures to each map.
That means YOU MAY RUN ALL 3 WAD FILES CONSECUTIVELY
==LIMIT REMOVING SOURCE PORTS==
If you are playing with a limit removing source port such as Crispy
Doom, Retro Doom, or prboom-plus cl2, OR you are intending to
record a demo .lmp, LOAD THE BELOW WAD FILES INDIVIDUALLY TO PLAY
THE CORRESPONDING MAPS. DO NOT LOAD ALL THREE WAD FILES AT ONCE.
Ep 1: EZEKIEL1.WAD -- MAP01-MAP04
Ep 2: EXEKIEL2.WAD -- MAP05-MAP08
End : EZEKIEL3.WAD -- MAP09
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: http://www.doomworld.com/idgames/ and mirrors