Text File
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Advanced engine needed : Limit removing
Primary purpose : Single play
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Title : Glaive
Filename : glaive.wad
Release date : 19/5/2018
Author : EANB
Email Address : [redacted]
Other Files By Author : Vile Advance, Journey to Erebus, Lost Sanctum
Description : This is my attempt at making 9 maps inspired by one
of my favorite megawads, Scythe! Each map is fairly
small and should only take a few minutes to beat,
but also should be fairly challenging on UV and be
fun to blast through.
Difficulty settings are supported. Gameplay is
classic styled and is designed to be played without
jumping.
Additional Credits to : Some additional textures from the Recolored Doom 2
textures pack.
Thanks to Doomworld forums for testing.
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* What is included *
New levels : 9
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-9
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 weeks
Editor(s) used : GZDoombuilder, Slade 3
Known Bugs : The 3D bridge in map 8 causes HOMS in GLBOOM+ but
it is only a visual problem. It's mostly fine in
other ports.
May Not Run With : chocolate doom, original exes
Tested With : gzdoom 3.2.5, zdoom 2.7.1, prboom+ 2.5.1.4 glboom+
2.5.1.4
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors