Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Abyssal Speedmapping Sessions: Session 36
Filename : abyspe36.wad
Release date : 07/02/2018
Authors : Obsidian - Project Lead
TheMionicDonut
Pinchy
Jimmy
Riderr3
Xyzzy01
PepsiBepsi
Breezeep
Dragonfly
Alterworldruler
rf`
ChaingunnerX
Email Address : [redacted] (Obsidian's email address)
Misc. Author Info : i am just the worst
Description : Fourteen maps made during the thirty-fifth
Abyssal Speedmapping Session in the space of 2
hours, with 15 minutes for music and texture
selection and 15 minutes for bugfixing. Held in
two sessions twelve hours apart, each mapper had
three themes to choose from:
- Silent teleporters
- 1 tag only
- Crushing a voodoo doll
Plus an extra one for those attending the second
session:
- Monster closets
They also had a mandatory texture pack consisting
of every texture from Doom II turned upside down.
It was Jimmy's idea, I promise!
Credits to : Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Additional Credits to : All the people who attended
Fuzzball for the intermission MIDI and the
INTERPIC :3
Jimmy for his FAAAABULOUS idea :P
Xyzzy01 for spotting bugs
===========================================================================
* Maplist *
MAP01: Don't fall off lul
Author: PepsiBepsi
Music: MIDI of "Praise" by Sevendust
Themes: Silent teleporters
Time Taken: 2 hours
MAP02: Urgh! Another boring hellish map
Author: ChaingunnerX
Music: "Sinister" from Doom II, but inverted
Themes: 1 tag
Time Taken: 1 hour 30 minutes
MAP03: Basic Bitches
Author: PepsiBepsi
Music: MIDI of "Killing in the Name Of" by Rage Against the Machine
Themes: Silent teleporters
Time Taken: 2 hours
MAP04: Dave Taylor Loses
Author: Alterworldruler
Music: "Revenant Crotch Stank" by Jimmy
Themes: 1 tag
Time Taken: 1 hour
MAP05: A Fridge Full of Ovaries
Author: Obsidian
Music: "Dangerous Pez" by Hyena
Themes: 1 tag, voodoo doll crushers
Time Taken: 2 hours
MAP06: The Sky is a BITCH
Author: Jimmy
Music: "JD12.mid" by Jeremy Doyle, inverted with MIDIFlipper
Themes: Silent teleporters, monster closets
Time 2.25 hours
MAP07: Constriction
Author: Xyzzy01
Music: "Ambience" by Jimmy
Themes: Silent teleporters, voodoo doll crushers
Time Taken: 2 hours
MAP08: Dizzy Bryzynzky
Author: rf`
Music: "Asteroid Dance 2" from/by Tyrian
Themes: Silent teleporters, 1 tag
Time Taken: 2 hours
MAP09: 4/21 FUCK IT
Author: Breezeep
Music: "THISASA.MID" by yakfak
Themes: Silent teleporters
Time Taken: Erm...
MAP10: Deimos International Pasta Bowl
Author: TheMionicDonut
Music: MIDI from MAP19 of ZDCTF2, but inverted
Themes: 1 tag
Time Taken: 2 hours
MAP11: Fool in Pool
Author: Riderr3
Music: "How_much_is_the_fish.mid" by Scooter, but flipped
Themes: 1 tag, monster closets
Time Taken: A little over 2 hours
MAP12: Hurry Up Mate
Author: Pinchy
Music: "give me popcorn.mid" by Jmickle66666666
Themes: Silent teleporters, 1 tag, voodoo doll crushers
Time Taken: 2 hours
MAP13: Eggplant.png
Author: Dragonfly
Music: "Lurking for Prey" by Fredrik
Themes: 1 tag
Time Taken: 1 hour, 15 minutes
MAP14: Icon of Sid
Author: Xyzzy01
Music: "The Ultimate Challenge" from Doom II but transposed
Themes: 1 tag
Time Taken: 2 hours
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* What is included *
New levels : 14
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01-14
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : On Pinchy's map, I think
* Construction *
Base : New from scratch
Build Time : 2 hours per map (with the exception of a few)
Editor(s) used : Doom Builder, GZDoom Builder, SLADE3, WhackEd4
Known Bugs : MAP14 uses spawn cubes: there's a good chance
that monsters may be stuck outside of ZDoom
May Not Run With : Vanilla Doom
Tested With : PrBoom+, ZDoom, GZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors