Text File
===========================================================================
Advanced engine needed : None
Primary purpose : Single + coop play
===========================================================================
Title : The Remote Complex
Filename : remcmplx.wad
Release date : July 26th 2018
Author : Segfault
Email Address : [redacted]
Other Files By Author : None yet!
Description : Two hours ago, a priority security alert was
received on all channels from the Abrash Remote
Research Complex, a small research and development
site built into a steep hill among the terraformed
landscape of Europa.
Forty minutes ago, the Quick Reaction Force arrived
on site.
You've heard nothing since then, and now you're
about to round the corner, into the dip where the
entrance to the Remote Complex sits...
[This is my first custom Doom map. Ever. Let me
know what you think!]
Additional Credits to : Map and intermission music by Noyemi K. -
https://soundcloud.com/mishkahd
Special thanks to the folks on badgame, doomworld
and /vr/ for providing criticism and testing
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About two weeks
Editor(s) used : SLADE3
May Not Run With : Not sure. Works fine in Chocolate Doom. MIDI files
inside may conflict with old ports
Tested With : Chocolate Doom 3.0, Doom Retro 2.6.9
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: idgames