Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Speed: The Freestyle Enigma
Filename : speed1.wad
Release date : DD/MM/YY
Author : Spie812
Email Address : [redacted]
Description : This is a set of nine Boom-compatible (-complevel
9) speedmaps that I made in roughly three hours
each. I was originally hoping to release this once
I hit ten maps, but I haven't really had the
motivation so I've decided to actually release it
instead of just letting it just sit there as
another unfinished project. Each of the nine maps
has some sort of different idea or gimmick to it,
so no two maps really feel the same. Generally
speaking, the quality increases further on as I
learn to speedmap better. All of the maps (except
map03) are on the small side and often feature some
tricky close-quarters combat.
Additional Credits to : The people who compiled CC4-tex, Tolwyn/Mark Klem
for all non-IWAD music.
===========================================================================
* What is included *
New levels : 9
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01 - 09
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch.
Build Time : No more than 3 hours per map.
Editor(s) used : Gzdoom Builder, SLADE 3
Known Bugs : Tag 666 can activate twice on map07
May Not Run With : Anything that is not Boom-compatible.
Tested With : Boom 2.02, prboom-plus 2.5.1.4, Gzdoom 3.5.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors