Credits
Music: -Map01_Plasma by Lee Jackson
Textures: -CC4, -3D Realms (Textures with "DUK" prefix) -Jaws in Space's "Perditions Gate 2" textures, -ravagefox's "Mapgame" and "rf1024" -All grass and vine textures from 32in24-15-tex -Jimmy's "jimmytex" -Jimmy's "zoon-tex" -Ives "HFX" Allaire, Frank "POX", The Creators of the "Rogue" Mod, Ives "HFX" Allaire, The Creators of "Scourge of Armagon", Francois "OgroX" Delmotte, Tormentor667 for converting them in "Too Much Brown Texture Pack" -40z's "Ultratex" -NMN's "NMN Corp 1 & 2" -Stecki's "DECONSTRUCT INDUSTRIAL TEXTURES", converted by Nightmare -Textures from Eriance's "Demon Eclipse"
Decorate: -Captain Toenail -Krispy -zrrion the insect -IOP team -Tormentor667 -Ceeb -DeVloek -Ozymandias81 -Maelstorm -Eriance -Ghastly_dragon
Sprites: -Croteam -Solarsnowfall -3D Realms -Eriance -yuraofthehairfan -Ozymandias81 -Tormentor667
Sounds: -Blizzard Entertainment (Laughing Sounds) -3D Realms (Shark sounds, Aracnorb sounds) -Xatrix Entertainment (Hangman sounds) -LG (https://freesound.org/people/LG/) ("Power Up" sounds) -Mark Di Angelo (Wind sounds) -Rutgermuller (https://freesound.org/people/RutgerMuller/) (Scream sounds) -UncleSigmund (https://freesound.org/people/UncleSigmund/) (Scream sounds) -Taundolin (https://freesound.org/people/Taundolin/) (Metalic sounds) -Ivolipa (https://freesound.org/people/ivolipa/) (Metalic sounds) -Michorvat (https://freesound.org/people/michorvath/) (Metalic sounds) -Jaimage (https://freesound.org/people/jaimage/) (Metalic sounds) -Klankbeeld (https://freesound.org/people/klankbeeld/)(Metalic sounds)
Text File
===========================================================================
Advanced engine needed : GZDoom
Primary purpose : Single play
===========================================================================
Title : Under a Freezing Sea
Filename : AG_FSea.wad
Release date : 10/11/2018
Author : A.Gamma
Email Address : [redacted]
Other Files By Author : None in the archives
Misc. Author Info : It took 9 years to upload something to the
archives! My second one will only take 8!
Description : Originally meant for "The Joy of Mapping 5", this
Bioshock inspired map takes you to an underwater
base infested with hellspawn. Lots of swimming and
custom enemies await!
Additional Credits to : Music:
-Map01_Plasma by Lee Jackson
Textures:
-CC4,
-3D Realms (Textures with "DUK" prefix)
-Jaws in Space's "Perditions Gate 2" textures,
-ravagefox's "Mapgame" and "rf1024"
-All grass and vine textures from 32in24-15-tex
-Jimmy's "jimmytex"
-Jimmy's "zoon-tex"
-Ives "HFX" Allaire, Frank "POX", The Creators of
the "Rogue" Mod, Ives "HFX" Allaire, The Creators
of "Scourge of Armagon", Francois "OgroX" Delmotte,
Tormentor667 for converting them in "Too Much Brown
Texture Pack"
-40z's "Ultratex"
-NMN's "NMN Corp 1 & 2"
-Stecki's "DECONSTRUCT INDUSTRIAL TEXTURES",
converted by Nightmare
-Textures from Eriance's "Demon Eclipse"
Decorate:
-Captain Toenail
-Krispy
-zrrion the insect
-IOP team
-Tormentor667
-Ceeb
-DeVloek
-Ozymandias81
-Maelstorm
-Eriance
-Ghastly_dragon
Sprites:
-Croteam
-Solarsnowfall
-3D Realms
-Eriance
-yuraofthehairfan
-Ozymandias81
-Tormentor667
Sounds:
-Blizzard Entertainment (Laughing Sounds)
-3D Realms (Shark sounds, Aracnorb sounds)
-Xatrix Entertainment (Hangman sounds)
-LG (https://freesound.org/people/LG/) ("Power Up"
sounds)
-Mark Di Angelo (Wind sounds)
-Rutgermuller
(https://freesound.org/people/RutgerMuller/)
(Scream sounds)
-UncleSigmund
(https://freesound.org/people/UncleSigmund/)
(Scream sounds)
-Taundolin
(https://freesound.org/people/Taundolin/) (Metalic
sounds)
-Ivolipa (https://freesound.org/people/ivolipa/)
(Metalic sounds)
-Michorvat
(https://freesound.org/people/michorvath/) (Metalic
sounds)
-Jaimage (https://freesound.org/people/jaimage/)
(Metalic sounds)
-Klankbeeld
(https://freesound.org/people/klankbeeld/)(Metalic
sounds)
===========================================================================
* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map 01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About 2 months, forgotten for over a year.
Editor(s) used : GZDoom Builder Bugfix, SLADE 3
Known Bugs : Not a bug, but make sure to update your GZDoom,
otherwise the portal used in the map will not
render properly.
May Not Run With : Old GZDoom versions
Tested With : GZDoom 3.5.1
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors