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(imagine a good name here)

   (4 reviews)

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About This File

This PWAD is a good choice for those who finished DOOM 2 and just want some more of it. Go on, give it a shot !

Authors and their maps:

MAP03 Stefano Villanueva MAP08 Felipe Figueroa MAP09 Juanjo Sierralta the rest me :-)

Hint Don't give up looking for secrets... there are many ! (specially in MAP07) Hey man, come on, there is really no need to cheat ! Besides it is YOU who wants to have fun playing this, don't you ?

This is the first pwad we did, so we would apreciate some feedback, e-mail me if you liked this pwad (or if you didn't). More pwads will be done in future (including HERETIC) depending on your suggestions...

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Unknown date

  
2/5 Jander has some nice ideas; a certain blinking light in MAP02, the canyons in MAP05 and MAP07, but all of these maps feel underdetailed and usually overuse one particular texture. Of the other three mappers, I think Villanueva did the best, given the marble monument in MAP03. The others threw together some short boring maps. The worst offender is MAP10, 95% Former Human Troopers and 1% 3 Spider Masterminds (not to mention MAP04 isn't completable with its current layout). - KMX E XII

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Unknown date

  
I liked it - I liked all the maps - a couple nice rocky areas

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Unknown date

  
Ten maps dated January 1995. I was expecting awfulness, and I wasn't disappointed. The odd thing is that Map01 is okay, especially for the period; it has some nice-looking shadows, and the gameplay is solid. The rest are ugly and unentertaining, although Map03 has a couple of clever tricks with false doors and lights. The rest is a few steps above total badness, but on this evidence the authors were never going to amount to much.

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As the last guy said. Map01-02 were good, with map02 being the better one. The rest were terrible. Ugly. And Map4 I think had some misplaced tectures with the outdoor buildings. 2/5 for the first two. Started okay, but ended poorly like many movies.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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