Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Doom v0.4

   (26 reviews)

Guest

About This File

In order to create a complete collection of historic DOOM versions, as released to testers at the time, id Software has allowed to place this file, the Apr 2, 1993 alpha version of DOOM, in the official idgames archive.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
A very damn stable version of Doom. It's also really interesting to see what differences there are between this alpha, the 0.5 alpha and 0.99 shareware. -deathz0r

Share this review


Link to review
Kizoky

Unknown date

  
Typing "idsoftware", the player will spin, and the game crashes

Share this review


Link to review
Guest

Unknown date

  
A part of Doom history!

Share this review


Link to review
Guest

Unknown date

  
Very Cool

Share this review


Link to review
Guest

Unknown date

  
Great work!

Share this review


Link to review
Guest

Unknown date

  
Cutting edge stuff back in '93

Share this review


Link to review
Guest

Unknown date

  
Legendary! Why not making a Doom mod completely based on the Doom Bible?

Share this review


Link to review
Guest

Unknown date

  
WoW great wad! This really shows what Doom was like back in the day! 9.5/10 (5/5)

Share this review


Link to review
Doomkid

Unknown date

  
I like the way the gun bob looks in this version. It's strange the way sprites will rotate if you turn left and right while standing still, too. Lots of great ideas here!

Share this review


Link to review
Guest

Unknown date

  
A blast from the past. -Blitzkrieg

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...