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Man the Mandala

   (5 reviews)

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About This File

A mandala is an eastern painting or art piece, usually circular in motif with a central point of origin. It is used as a cognitive centering device for meditation. The idea is to immerse yourself in the art work, which in the process would bring you to a space where you can overcome your "demons," so to speak, and come to some resolution. When I first saw Doom, I knew it would be a perfect place to put a Mandala in... demons, resolution to higher levels and immersion.... "Man the Mandala" is my first attempt at playing with this concept. I use some eastern symbolism interspersed with some very western ones, which may or may not be obvious. At any rate, it certainly is a lot more fun and immediate than sitting in a lotus position, following your breath to point on a painting on a wall...which can be fulfilling, but is certainly a hell of a lot more work and not necessarily fun!

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Zahid

Unknown date

  
It is quite amusing map...bit too easy just

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Guest

Unknown date

  
The author piles on BS in his readme, which is a shrewd excuse for making the level symmetrical. There are few monsters, lots of ammo, and some odd texture work. But I can understand why the previous reviewer is so weepy; the map would have been pretty decent in 1995. It's entertaining for a few minutes and a good example of how expectations have changed since then. It also appeared as Map07 in id=7797, a megawad, although it is ruined there by a useless sound replacement.

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Unknown date

  
This is a wad of my childhood. I remembered everything- the circle, the outside sectors, being scared of the dark rooms.... :cries: it's like being reunited with an old friend!... only not :P. Now that I look at it, it's not detailed, nor is the gameplay very exciting, but I still like it for the hours it took from my life playing it when I was a kid. Cheers to life, and to this wad. ~Csonicgo *****

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Guest

Unknown date

  
I liked it

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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