Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The UAC Base -- Doom 1 version

   (1 review)

Guest

About This File

Communications have ceased coming in from a major UAC military base/supply depot/ refueling center in North America. Also, before this happened, the base's chief administrator filed some classified reports with UAC headquarters. These reports expressed his suspicions that some of the base's staff were practicing occult rituals in a secret area of the basement somewhere. As of this time, no one has been able to find these areas. We're sending you in to find out what's going on and 'clean up' if necessary. We're arming you with a pistol only, since this base is one of the leading UAC military supply depots on the planet, with 3 armories stocked with weapons. If you need offensive weapons, seek the armories.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
I played this level whilst listening to Dusty Springfield's recording of Burt Bacharach's "The Look of Love". Kids, when you grow up and start getting into women, learn to convincingly pretend to love the songs of Dusty Springfield. Women love that. This level is decent enough; another one that tried to flesh out the "Doom backstory" that boils down to a tech base with green slime. Once you know to turn left at the start it's a piece of piss to finish.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...