Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

ACADEMY.WAD

   (9 reviews)

Guest

About This File

Ever wonder where all of those soldiers you :have to kill come from? Well, your curiosity :got the best of you, and you decided to find out.

:Bad idea.

:On a visit to the Aubrey Penhew Military Academy, :you were horrified to learn that the entire campus -- faculty, staff, and students -- have been :taken over by those Nefarious Demons From Beyond :Space and Time. You were stripped of your gear, :smacked around, and made to watch twelve straight :hours of "Fantasy Island" re-runs.

:Bummer.

:After enduring a half day of your one-time comrades :kneeling on their knees making "'da plane! 'da plane!" :jokes, you were ready saw off your ears with a butter :knife. Just as you were eyeying your plastic utensils, :the Sgt.-in-charge dashed in and announced that :the parade-in-review was about to start.

:You were unceremoniously thrown into a basement storage :room, your only company in the sudden solitude being :the pounding of your heart and the remembered sound of :Ricardo Montobaln spewing platitudes to the half-crazed :Tatoo.

:Around you, the once-dapper cadets could be heard :readying their soiled uniforms for a twisted :version of the weekly pass-in-review. You were about :to turn inward to try to decide if Tatoo and Mr. Rourke's :relationship was a mere working one or somehow something :more, when you realized that the griping of the cadets around :you had a decidedly dark tone to it. That alone was of little :surprise -- after all, they were possessed and all -- but :you'd been in the marines long enough to hear the truth behind :the growling, screeching, pea-soup-spitting words.

:The academy had a serious morale problem.

:Hope jolted your heart. You could use this knowledge. If only...

:That was when your hand touched the smooth barrel of the shotgun.

:You grinned evily. Now it was time to pay those bastards back. :You decided as you strode towards the door that, if there were :enough left alive, you'd make them watch "Starsky and Hutch"... :in German.

:With thoughts of Phillip Michael Glasier spouting :"Du! Kommen Sie hier!", you pressed the door and watched as it :started sliding upwards...

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

SgtNickStoltz

  
It works, and it's a little boring. I spiced it up with Vanilla Brutal Doom and it's much morf fun with that. This wad comes with a sweet sound pack too! With killer clips from Beavis and Butthead to make sure your ears bleed within a couple minutes!

Share this review


Link to review
Guest

Unknown date

  
Ever wondered what the "venetian blind crash" looks like in vanilla Doom? Here's your example WAD! The large outdoor area with the truckloads of pistol zombies can produce the effect fairly regularly. Ignoring that, it's basically just a lot of dull zombie spam that you mow down with ease. 1/5 -VV

Share this review


Link to review
Guest

Unknown date

  
I thought this wad was pretty good for an oldschool Ultimate DooM map. It was easy to play with plenty of Shotgunners and Zombiemen to frag. You are faced with two Barons Of Hell when you get the Yellow Key. Overall, its not too bad. 4/5.-Candle M

Share this review


Link to review
Guest

Unknown date

  
Dowload at your own risk

Share this review


Link to review
Guest

Unknown date

  
noisy!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...