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DAMNATION ALLEY

   (6 reviews)

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This is an outdoor "City" Level designed for Deathmatch with a few things in mind: a. Variety. I wanted a level that lacked the typical mirror symmetry of many WADs. Almost all the buildings are unique and offer interesting locations to earn your frags. Players are drawn to different elevations for more interesting attacks. b. Open Areas with Easy Access. I prefer the open outdoor "wargame" feel to a DeathMatch level as opposed to maze-like levels. For the most part, doors just get in the way of a fast paced DeathMatch game. Thus, doors were used sparingly. Windows are passable, making for great last-minute escape routes (as well as to jump through to surprise your opponent). The outdoors are well lit so you can see your opponents. Indoors tends to be a little darker, but not pitch black. Lots of room to maneuvre as well so you'll have to earn your kill! d. Size. Big enough for four players, but not large enough to prevent 2 players from never seeing one another. There are plenty of windows and the area is quite open, so even two players shoul have little trouble finding one another. c. Looks. You'll be looking at the level quite a bit during a DeathMatch level so it might as well look good. I spent quite a bit of time ensuring all the textures were mapped properly (where possible). There's a lot of construction detail as well, which explains the large size of this SINGLE level WAD.

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Guest

Unknown date

  
Map13 clone: area with a lot of very small buildings. Texture use and decoration are not bad, but the map has many irritating texture misalignments. Gameplay @ UV is plain poor because there's way, way too much weaponry and ammo for the amount of monsters, and the map can be completed without firing even one single shot. 3 for the map - 1 for the gameplay + 1 for the effort = 3/5. Could indeed be quite nice for DM with 3-6 players.

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Doomkid

Unknown date

  
Comment above makes no sense. This is a sweet DM map! It's in dwango20.wad

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Guest

Unknown date

  
Not as good as RAED's FATE LANE. Sorry.

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Guest

Unknown date

  
You guys need to get outside and find a girl... Your Dad.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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