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RAVENLFT.WAD

   (5 reviews)

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About This File

This WAD was based on the original Ravenloft module for AD&D 1st edition. I always thought that it was one of the best dungeons ever made. Almost all internal structures were recreated, using teleports at the stairs. Some structures were ignored, some were altered, but in the main the original castle is represented here.

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NuMetalManiak

  
a lovely mansion-type level made in 1995 stairs and challenges await everywhere.

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Zahid

  
Puzzle aspect of doom has its own charm....well executed puzzle theme,huge castle map with confusing but lively challenges

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Unknown date

  
Only bother if you've got a stomach for oldschool WADs. I've never been into D&D, so I can't say how good a conversion this is, maybe it's more interesting to someone who's more familiar with it. A large castle with multiple floors; an aimless hunt for weapons and keys, and while some rooms evoke the imagination, most are bland so exploring the place can be dull. Also some annoying teleport traps.

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Unknown date

  
A large and at times confusing level, but quite creative and some nice areas. Gameplay is decently balanced, and you'll probably find yourself using the berserk and low on health at times. Well worth playing.

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Unknown date

  
Good map. I'd give it four stars, if it weren't for two things: 1. This levels HUGE, and you get lost easily. 2. A lot of similar looking rooms. 3. The music just doesn't fit. So these boil it down to three. -- 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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