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Mall

   (15 reviews)

Guest

About This File

This DOOM II deathmatch wad with a mall theme. It should be used with deathmatch 2.0 Includes around 80 new textures (And a movie) 6 new sounds, new music, all weapons but the BFG. Very open level, main mall hall with around 8 stores to fight in. You thought playing hide and seek in a mall was fun! Wait until you try deathmatch in one!

Stores include Music store Sporting goods store TV store Computer store Book store Arcade Closed pet store Movie theater Food court

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Guest

Guest

  
Funny old map. Well made for the era.

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Guest

  
My most played doom wad of ALL TIME! -DarknessConcept

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Guest

Unknown date

  
Really cool map, too bad the crappy music and lame sound fx kill it.

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Guest

Unknown date

  
Not too bad for a 95 map, although quite empty on both detail and items.

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Guest

Unknown date

  
Ignoring the cheesy sound effects, this is a classic level and very impressive for its time. (fraggle)

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Guest

Unknown date

  
One of the best I've ever DM on. Awesome stuff -Androsynth

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Guest

Unknown date

  
very good map. Love the exit!!! walnut was here.

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Guest

Unknown date

  
Totally Classic

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Guest

Unknown date

  
Silly little map. Cheesy sound effects, and some mis-fitting music, but its still a good DM map. I'd say keep up the good work. ~Hank

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hex11

Unknown date

  
Good stuff! One of the few DM maps we used to play in back in the day. The cheesy music/sound was part of the charm, and helped to make it stand out from other wads as a totally different experience. I put it in same ballpark as School Doom, cheese.wad, Mr. Smiley Head's Safari, etc.

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Guest

Unknown date

  
Very cool map, except the music and cheesy sound fx totally kills it.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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