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TRIPLINE!

   (4 reviews)

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About This File

The name says it all! Be ready when you pick things up and watch where you step. Tripline requires you to pick up all keys and many other objects. Cheat codes will work but you still must run over objects. If you get stuck just pick something up and it will clear the problem. Please forward any comments or suggestions to one of the above addresses.

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Guest

  
Enthusiastic but in terms of architecture, ambiance & gameplay, a bit amateurish level. Rated as 1995 map: small 3* because despite the above, it has a few nice ideas and offers some adventure-feeling.

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Zahid

  
very nice fun to explore.i like design and visuals of some arena..gameplay starts well but gets too much easy due to surplus ammo/health even on uv,so just decent progression to remember here,this map gives me an awesome oldschool feel...

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Guest

Unknown date

  
1.5/5 ??? Don't like the design, at least you are not lost much and there are some (akward?) gameplay ideas - Optimus

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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