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| D E A T H M A T C H B Y M I K E |
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Title (Once Again) : DeathMatch By Mike
File List : DMBYMIKE.WAD - The DMBYMIKE WAD file.
DMBYMIKE.TXT - This text file.
Release Date : 08-14-95
Author : Michael Lundy
Posting From : pdjlundy@cts.com (I think, but DON'T
e-mail me!)
Email Address : None.
Misc. Author Info : I am the author of graphics patches,
single player, and deathmatch levels.
I've decided to put my hardest and
favorite work in this WAD.
Other WADs By Author : -- The following were used in this --
Houses 1.3
Mike - Hoboken
Pond of the DeathMatch Crater
Cargo Landing Pad
Beavis & Butt-head's House
Two Houses
107 new sounds from my mic
----- The following weren't used ----
Heretic Textures for DOOM II
DF Rifle Patch
Gorilla Gore
Water Flood & Gorilla Gore II
Coming Soon from Author : Get Your Gun! (A single player level.)
Wicked Barons & Spectres (An ULTIMATE
DOOM level.)
Houses 1.4
Brief Description : A DeathMatch collection.
Cool Stuff : + Five new levels for DOOM II
+ New wall textures
+ New status bar
+ New sounds & music
+ Great Deathmatch play
WAD Info in More Detail : These are five DeathMatch levels I
made. It includes Beavis & Butt-head's
house. I removed all but three doors
from it. I also changed the brick
exterior into siding because that's
the way it is in the show. I put some
"Dant Dant Da!" music in it. All of
the other levels explain themselves.
Songs Used : Level 1: "About a Girl" by Nirvana
Level 2: "Wherever I May Roam" by
Metallica
Level 3: "Smoke on the Water" by Deep
Purple
Level 4: "Mother" by Danzig
Level 5: "Iron Man" by Black Sabbath
Story Line : None.
Won't fully work with : Nothing.
Won't work at all with : Anything besides DOOM II of any
version.
Big Thanks to : Jason Hoffoss for DMapEdit 4.0.11
Adrian Cable for ADE II 5.25
Id Software
Additional Credits to : The Innocent Crew for some graphics.
Mark Klem for some more graphics.
Oliver Montanuy for DeuTex 3.6
Raphael Quinet for DEU 5.21
OSCS for NeoPaint 2.2
Zink the Dink for EnDoomer 1.0.1
Chris Hill for A41_MUS.WAD
Mark Cooke for HOBOKEN.WAD
...and the unknown authors of
BOXING.WAD, BESTIAL.WAD, MEGADETH.WAD,
HOE.WAD
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* Play Information *
Game : DOOM II
Map Number : MAP01 - MAP05
Single Player : Yes. There are monsters only on level
five.
Cooperative 2-4 Player : Yes, but why?
Deathmatch 2-4 Player : Yes
Difficulty Settings : Only on level five.
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : None
Anything Else Replaced : Yes. The ending screen.
* Construction *
Base : New and Modified WADs
Main Editor(s) used : DMapEdit 4.0.11, ADE2 5.25, DeuTex 3.6
Other Editor(s) used : NeoPaint 2.2, DEU 5.21, EnDoomer 1.0.1
MS-DOS 6.2 editor, and anything else..
Build Time : Too much.
Known Bugs : None at all.
Other Problems : The player gets his butt kicked on
demo 2.
Future Improvements : Put some of these in Houses 1.4
* Installation *
Unzip the file into your DOOM2 directory. Type CD\DOOM2 [enter]
DOOM2 -FILE DMBYMIKE.WAD [enter]
Required to Have in Dir : Nothing but the WAD.
* Troubleshooting *
I can't think of what could possibly go wrong with this.
* Copyright / Permissions *
Authors may NOT use this WAD as a base to build additional
WADs.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com.
BBS numbers: None.
Other: None.
* Final Note to SysOp/FTP Crew/Or Other People *
You may delete CLP.ZIP, DETHPOND.ZIP, MIKEBOKN.ZIP, and
BNBHOUSE.ZIP