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SCHOOL.WAD v 1.0 <finnaly can press switch, i hope>

   (8 reviews)

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School Dethtag!! Elementary school has never been soo exciting! This wad can only be used as described in the RULES.TXT. I have tried to put many features in the wad to give you the feel of being a young elementary kid again, like the heights of things, and even the cheap tile textured walls provide youthfulness. You'll even like the music..hehe step into the class room and watch your teacher dangle above her desk before your very eyes.. oh man, this is torcher just writing this.. I WANT TO DETHTAG NOW!!!

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Guest

Guest

Unknown date

  
Nasty stuff -Troll

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Doomkid

Unknown date

  
Weird indeed... Not bad for a 1995 map.

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Guest

Unknown date

  
weird 3/5

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Guest

Unknown date

  
neat. ***

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Guest

Unknown date

  
You forgot the blouses with the oversised peter pan collars, and the knickerbocker pants we had to wear, the 6mile/3 feet-o-snow trek, and the nun who would give our knuckles a crackin' when we so muched breathed too loudly. Aside from that, not bad at all esp. for a 1995 wad. 4 stars.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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