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Goodmus.wad

   (10 reviews)

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Replaces ALL music with other creations. (All 32 levels, Opening screen, Story screens)

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Guest

Guest

Unknown date

  
This is just masterpiece! Just nothing more to say! 5 stars!

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Guest

Unknown date

  
wow so this is where all those songs originated from

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Doomkid

Unknown date

  
Most of these tunes are butchered up and you can find much better, more recently made ones out there easily. nowadays. some exceptionally bad Metallica MIDIs there, and a few things used in Dwango5. There are quite a few old music packs out there like this.

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Guest

Unknown date

  
Lots of nice tracks, especially the superb arrangement of Black Hole Sun. Not all of them suit DOOM though, and -2 for the plagiarism of the E3M8 track from DOOM 1.

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Guest

Unknown date

  
best music EAVR

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Guest

Unknown date

  
TO PERFECT, all music are AWESOME, some are musics from Depeche Mode, Nirvana, ETC: BUT MAN ALL SOUND GREAT MEANWHILE YOU KILL MONSTERS, but sincerously the Better was the Level32, can you give a real name for this please :)

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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