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Doom Version : DOOM II (v1.9)
Title : Big and Dumb
Filename : BIG&DUMB.WAD
Author : Eric Wilkinson
Other WADS by Author : BRA.WAD, BALANCE.WAD, WORK.WAD
Patch files by Author : BODIES (ABODIES.DEH and FBODIES.DEH)
Email Address : egw@efn.org on the Internet
OR
73747,1737 on Compuserve
(I usually don't read my E-mail on
my Compuserve account, but I always
read my mail on my net account.)
Description : A big room filled with Cyberdemons.
There are a few Imps and Pain
Elementals and halls around the
'arena'. There are a few secrets, such
as hidden walls, teleporters, and
elevators. Exit is readily available
in the middle. I added two new
sounds to make things at least a
little less boring.
Additional Credits to : Elizabeth, Krystal, and Jesse for
helping me 'playtest' this.
Additional Notes : I wrote this level a long time ago
but never distributed it since it was
so... dumb. It turned out to be fun
in Deathmatch play though, especially
with a Dehacked patch I made that
turns the players into dead marine
bodies except when they are injured or
when they fire a weapon. The
cyberdemons generated the bodies to
hide amongst. Quite humorous. It might
also be fun with no monsters, who
knows?
Samples:
Pistol shot - From Coolio's 'It Takes A Thief' album,
"Bring Back Somethin Fo Da Hood"
Fireball passing by - From 'Welcome to the Future'
"Welcome To The Future (Reggae Metal Mix)"
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* Play Information *
Map # : 01
Single Player : Sort of. (Use -ALTDEATH)
Cooperative 2-4 Player : Supported.
Deathmatch 2-4 Player : Yes!
Exit Present : Yes.
Monsters Present : Yes.
Difficulty Settings : None.
New Sounds : No.
New Music : No.
New Graphics : No.
Demos Replaced : None.
* Construction *
Base : New
Build Time : A few hours including testing time.
Editor(s) used : DETH v2.3, DETH v2.4, NWT v1.3
Known Bugs : In the outside corridor, if you put
yourself on the very outside wall
and fire a bullet/shell weapon, the
bullets hit somewhere DIRECTLY in
front of you, as if there was an
invisible wall there. I don't know
what causes this, but this hasn't
affected any of my games in a big way
yet, so I'm not gunna fix it.
* Copyright / Permissions *
This wad may be used as a base to build other levels as long as
you give credit to the original author.
It may also be included in any CD-ROM or other compilations as
long as these files are kept together and intact.
* Where to get this WAD *
Compuserve: in the ACTION forum
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