Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

TIBET.WAD

   (14 reviews)

Guest

About This File

The troops the UCA sent into the Tibetan base failed to get past the helipad. Therefore it's up to you to crawl in through the caverns upon which the base was built. Within the caverns is a deserted monestary where the scientists, working at the base, have been testing with radioactives. Your job is to find out what happened in the base and TAKE IT BACK !!!!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Great by 1994 standards, but there's a shortage of ammo on UV (unless you look for the secrets, which aren't that hard to find). Has nothing to do with Tibet, though. 4/5

Share this review


Link to review
Guest

Unknown date

  
A good map.

Share this review


Link to review
Guest

Unknown date

  
fairly good for summer '94 ****

Share this review


Link to review
Guest

Unknown date

  
Good for it's time,didn't see any monastic elements though.4/5

Share this review


Link to review
Guest

Unknown date

  
Nice design for the age. -- Brun Ohn

Share this review


Link to review
Guest

Unknown date

  
Another old and decent level from the person who did the even older K9. This is a bit more ambitious and takes place mostly indoors, soxroe. It's large and varied enough not to be boring, and leagues ahead of 90% of wads from 1994. It lacks polish though, and the textures are all over the place.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...