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IMPHEAD! v1.1

   (9 reviews)

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About This File

Are you sick of being hit by those boring fireballs? Tired of the same old firey graphics? Well, we're here to help! Now the imps heave their heads at you! Teeth gnashing, they fly toward you only to cause pain and suffering! Eliminate that boredom! Play with IMPHEADS!

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Doomkid

Unknown date

  
rofl @ people saying "use the wad format", you couldn't replace sprites back in the day. This was the only way to do it. Funny but pointless idea.

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Unknown date

  
Funny as hell. I recommend this to kill a couple minutes.

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Guest

Unknown date

  
Err... I cant seem to get it to work. But 4 stars for the idea~

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Guest

Unknown date

  
WTF is this? What you mean at the boring old fireballs? This is much much worse that the original one.

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Unknown date

  
OH COME ON! Not advance port friendly. Bugger!

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Unknown date

  
Yeah, use the .wad format nxt time. ~1/5 for concept.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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