Text File
D E M O N I C P A R K
by Andy Badorek
*** General Info ***
File Name: DEMONIPA.WAD
Other Files by author: SPIRIT 2
TWILIGHT LAB, TWILIGHT LAB CO-OP
RING OF DEATH (*very* soon: weeks, months...)
Description: As in my previous levels DESIGN is the major topic.
I tried to make the level look good with some
interesting architecture and new ideas.
All textures have been chosen with care and are well
aligned.
Demonic Park is a Theme Park, not a green park -
# of trees and bushes is 0, # of monsters is a little
bit higher.
Additional Credits to: id Software
Rapha‰l Quinet and Brendon J Wyber for DEU
Ben Morris for DCK
Ron Rossbach for IDBSP
Olivier Montanuy for DEUTEX
Peter Monks for TED
Migru for net access
*** Play Info ***
Game DOOM II
Map # Map01
Single Player Yes
Cooperative 2-4 Player Yes
Deathmatch 2-4 Player Yes, but not tested
Difficulty Settings Yes
New Sounds DSCYBDTH - Cyberbaby's terminal breath
more sounds are in TWISFX.WAD (TWILAB.ZIP)
New Textures 1
New Graphics CWIL00, TITLEPIC, ENDOOM
*** Tech Info ***
Map Editors DEU521GCC (60%), DCK22 (40%)
GFX Paint Shop Pro 2, Windows Paintbrush, TED12
Node Building IDBSP11
WAD Tools DEUTEX36
Known Bugs You serious?
Send any comments, flames, LMPs, WADs or whatever to Migru:
migru@vg3.chemie.uni-konstanz.de
*** Copyright / Permissions ***
Authors may use this level as a base to build additional levels.
You MAY distribute DEMONIC PARK, provided you include this file (DEMONIPA.TXT),
with no modifications.