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Title : Tek Mine (first level of 8)
Filename : TEKMINE.WAD
Author : Steve Helgeson
Email Address : SkinsMan2@aol.com
Misc. Author Info : This is my first serious level.
Description : One of the most productive iron mines
on the moon of Zeek was refurnished with technical devices about
50 years ago. Since then the AC and radio has broke down, and
the electricity doesn't exactly make it all the way through the
mines. About 6 months into the fixing-up, the team discovered
a room filled with barrels of nuclear waste, and before they
and the environmentalists could make a big deal out of it, the
military stepped in and shut down that area of the mine. The
rest was used for another few years before the whole thing was
abandoned...
Then, 49 years later, a team of geologic experts went
exploring, and were never seen again. They were commenting on
how the place had deteriorated, and trying to find the nuked
area, when their radio went out. Then about 2 weeks ago, a
second team, with 15 armed soldiers, went into the mines. They
found a few dead guys, but mostly dried blood and cartilage
(ears, nose). They found the nuked area and were then attacked.
Gun shots were heard on the radio, and animal snarls. The team
was slaughtered, all but one. He made it back to the lift,
and died before he reached the surface. His body had large bite
marks, and his hand was gone.
Now it's your turn. You are the best trained marine
anywhere close to the moon, and since your specialty is cave
fighting and mine exploring, this should be right up your
alley. It turns out that a fairly large military testing
complex was located very near the mines, and they ran into
it. The military tested animals in there, and dumped their
waste into the man-made caves. They left it when a creature
went berserk and killed about 4 scientists.
You must clear out the mines, and kill any genetically
mutated monsters (or people) that you find. You will not be
armed with anything but your pistol. You will be dropped into
an abandoned entryway without a lift, so make it to the lift
out, and try to kill every thing you see, also dispose of any
waste you come across. Good luck...
Additional Credits to : Matt, and Michael Helgeson, my cousin
and brother, for testing the level and giving their opinions.
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* Play Information *
*For DoomII*
Episode and Level # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes (I just crammed my name into the credits)
New Music : No
Demos Replaced : 1 (ver 1.666)
* Construction *
Base : New level from scratch
Editor(s) used : DEU ver.521, Dmgraph, and Dmaud
Known Bugs : One that won't matter; in the circular room with
the rocket launcher you can see through part of
the wall on occasion. Won't affect play.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels, but I doubt there is much room left to build on to.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
*Where to get this wad*
If for some reason you have this TXT file
and want the WAD file, e-mail me.