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ARACHNA.WAD

   (7 reviews)

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The evil Spider Mother has made her lair in a Holy Church and turned it into a place of Supreme Evilness.

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NuMetalManiak

  
very interesting map, not a fan of the gameplay but design is pretty well made.

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Guest

  
Why do people assume dozens of lost souls in waves somehow make a map more "fun"? A potentially good map ruined by pure stupid.

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Unknown date

  
November 1995. You fight 192 baddies in a good-looking E2-style castle. It's switch-hunty and by Christ there are a lot of lost souls - they're especially irritating without having access to the double shotgun to wipe the smile off their flaming faces - but the gameplay doesn't mess about and there's lots of action. The spider arena at the end looks splendid, although it's odd that the spider mastermind is outside the actual arena. Seven plus six is thirteen.

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Unknown date

  
I have to admit I'm impressed by the levels and the difficulty. The bunny head on the spike was lolz! xD

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Unknown date

  
Good appearance and play. Recommended.

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Guest

Unknown date

  
good job

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Lightning Hunter

Unknown date

  
I consider this to be among my favorite of the '94 and '95 individual map releases. A lot of junk came out during these years, but this map is fairly detailed, and the game play is still challenging. The boss battles were well done.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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